ModsFinder

Durability Begone

by macuguita

Durability Begone removes item durability, so tools, weapons and armor do not break during play.

FabricNeoForgeQuiltClient and serverMIT LicenseOpen source1.20.1 – 1.21.1

What it does

Items covered by the mod become unbreakable by default, so gear does not wear out in the middle of an adventure. Items that carry the durability_begone:breakable tag keep their durability and can break again, which lets a server or pack bring back durability challenges for chosen items.

The mod also rebalances tool and armor stats. Enchantability values are swapped between tiers, so gold, diamond and netherite take the values previously held by neighboring tiers, and mining speed enchantability is swapped as well. The stated aim is to make netherite gear more worth obtaining.

Installation needs Fabric API on Fabric and NeoForge, with Forgified Fabric API and Sinytra Connector also required in the dependency list. Durability Begone runs on client and server and is published for Fabric, NeoForge and Quilt across six release versions, 1.20.1 – 1.21.1, under the MIT License, which makes it open source.

Key features

  1. Unbreakable default

    Tools, weapons and armor are unbreakable unless they carry the breakable tag, so gear lasts through long play sessions.

  2. Optional durability

    Items tagged durability_begone:breakable regain durability, so chosen gear can still wear out for balance purposes.

  3. Rebalanced enchantability

    Enchantability values are swapped between material tiers, moving gold, diamond and netherite into different positions.

  4. Mining speed rebalance

    Mining speed enchantability is swapped as part of the stat changes, alongside the armor and tool adjustments.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0+1.21.11.0.0+1.21.11.0.0+1.21.1
1.211.0.0+1.21.11.0.0+1.21.11.0.0+1.21.1
1.20.41.0.1+1.20.1Not available1.0.1+1.20.1
1.20.31.0.1+1.20.1Not available1.0.1+1.20.1
1.20.21.0.1+1.20.1Not available1.0.1+1.20.1
1.20.11.0.1+1.20.1Not available1.0.1+1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Long adventures

Players who explore far from home can keep their tools and armor without repairing or replacing them mid-trip.

Durability challenge packs

Pack makers can tag selected items as breakable to reintroduce wear for a chosen set of gear.

Who it’s for: Players who dislike repairing gear and modpack authors who want to adjust durability per item.

Questions

Does Durability Begone need Fabric API on NeoForge?

Yes. Fabric API, Forgified Fabric API and Sinytra Connector are listed as required dependencies, so they should be installed alongside the mod.

Does the server need the mod?

Yes. A server running it needs every connecting player to have it too.

How can a specific item break again?

Add the durability_begone:breakable tag to the item, and it regains durability and wears out as normal.

In the catalog

Durability Begone is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Removes durability from all items AND rebalances tool/armor stats! The Durability Begone Mod makes your tools, weapons, and armor unbreakable by default—no more worrying about your gear breaking mid-adventure! But if you want an item to have durability (for challenges or gameplay balance), you can easily make it…
macuguita, on the Modrinth page

Official listing

Owner
macuguita
Published
2025-04-20
Updated on Modrinth
2026-03-14
Facts verified
2026-10-15

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