Dungeons and Taverns Desert Temple Overhaul
by NovaWostra
Desert Temples gain four variants and extra loot tables in Dungeons and Taverns Desert Temple Overhaul, with optional exits into buried rooms beneath the TNT trap.
What it does
The mod replaces the Desert Temple in worldgen with four variations of the structure. Each variation keeps the temple layout but changes its contents, so a world with several temples shows more than one design. New loot tables are added alongside the vanilla Desert Temple loot tables, which means chests can hold items that vanilla chests do not.
Chests in the TNT trap area can be swapped for up to four exits that lead into underground buried rooms. Those exits may or may not spawn, so some temples keep the usual chest. The mod belongs to the Dungeons and Taverns series, yet it works without that mod, and the main Dungeons and Taverns release does not include these features. It needs no other dependency and runs on Fabric, Forge and NeoForge, plus data packs.
The server requires the mod, while clients may leave it out. Files are published across 17 release versions, and the code is covered by All rights reserved, so the mod is not open source.
Key features
Four temple variants
The Desert Temple appears in four variations, changing its contents and the feel of each structure during exploration.
Additional loot tables
New loot tables sit alongside the vanilla ones, adding a wider set of items to the temple chests.
Buried room exits
Chests at the TNT trap can turn into up to four exits leading into underground buried rooms for archaeology.
Optional spawning
The buried room exits may or may not appear, so the temples vary from one world to the next.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Kubek's dungeons is server required with an optional client, published for Fabric, Forge, NeoForge and Quilt across 1.21.4 – 26.1.2 under All rights reserved, so it is not open source. Varied Temples is also server required with an optional client, covers 1.21 – 26.3 on Fabric, Forge, NeoForge and Quilt, and is licensed under the GNU General Public License v3.0 only. YUNG's Better Desert Temples is server-side only, open source under the GNU Lesser General Public License v3.0 only, and published for 1.19.2 – 26.1.2 on Fabric, Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Dungeons and Taverns Desert Temple Overhaul | Fabric, Forge and NeoForge | 1.21 – 26.3 | Server required, client optional | 2026-09-17 |
| Kubek's dungeons | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 26.1.2 | Server required, client optional | 2026-04-11 |
| Varied Temples | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-10-06 |
| YUNG's Better Desert Temples | Fabric, Forge and NeoForge | 1.19.2 – 26.1.2 | Server-side only | 2026-09-10 |
Questions
Does Desert Temple Overhaul need Dungeons and Taverns?
Does the server need the mod installed?
Which loaders are supported?
Can the buried room exits appear in every temple?
In the catalog
Dungeons and Taverns Desert Temple Overhaul is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
More from NovaWostra
Similar mods
What the author says
This mod is part of the Dungeons and Taverns series, but does not require Dungeons and Taverns to work. The main Dungeons and Taverns mod does NOT include this mod's features. If you would like more structures similar to this one, then check my profile!
Official listing
- Owner
- NovaWostra
- Published
- 2024-06-29
- Updated on Modrinth
- 2026-09-17
- Facts verified
- 2026-10-15
