ModsFinder

Dungeons and Taverns Desert Temple Overhaul

by NovaWostra

Desert Temples gain four variants and extra loot tables in Dungeons and Taverns Desert Temple Overhaul, with optional exits into buried rooms beneath the TNT trap.

FabricForgeNeoForgeServer required, client optionalAll rights reserved1.21 – 26.3

What it does

The mod replaces the Desert Temple in worldgen with four variations of the structure. Each variation keeps the temple layout but changes its contents, so a world with several temples shows more than one design. New loot tables are added alongside the vanilla Desert Temple loot tables, which means chests can hold items that vanilla chests do not.

Chests in the TNT trap area can be swapped for up to four exits that lead into underground buried rooms. Those exits may or may not spawn, so some temples keep the usual chest. The mod belongs to the Dungeons and Taverns series, yet it works without that mod, and the main Dungeons and Taverns release does not include these features. It needs no other dependency and runs on Fabric, Forge and NeoForge, plus data packs.

The server requires the mod, while clients may leave it out. Files are published across 17 release versions, and the code is covered by All rights reserved, so the mod is not open source.

Key features

  1. Four temple variants

    The Desert Temple appears in four variations, changing its contents and the feel of each structure during exploration.

  2. Additional loot tables

    New loot tables sit alongside the vanilla ones, adding a wider set of items to the temple chests.

  3. Buried room exits

    Chests at the TNT trap can turn into up to four exits leading into underground buried rooms for archaeology.

  4. Optional spawning

    The buried room exits may or may not appear, so the temples vary from one world to the next.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.32.2+mod2.2+mod2.2+mod
26.2v2.1+modv2.1+modv2.1+mod
26.1.2v2.1+modv2.1+modv2.1+mod
26.1.1v2.1+modv2.1+modv2.1+mod
26.1v2.1+modv2.1+modv2.1+mod
1.21.x12 of 12 versions with builds
1.21.11v2.1+modv2.1+modv2.1+mod
1.21.10v2.1+modv2.1+modv2.1+mod
1.21.9v2.1+modv2.1+modv2.1+mod
1.21.8v2+modv2+modv2+mod
1.21.7v2+modv2+modv2+mod
1.21.6v2+modv2+modv2+mod
1.21.5v2+modv2+modv2+mod
1.21.4v1.5.1+modv1.5.1+modv1.5.1+mod
1.21.3v1.3+modv1.3+modv1.3+mod
1.21.2v1.3+modv1.3+modv1.3+mod
1.21.1v1.2+modv1.2+modv1.2+mod
1.21v1.2+modv1.2+modv1.2+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Kubek's dungeons is server required with an optional client, published for Fabric, Forge, NeoForge and Quilt across 1.21.4 – 26.1.2 under All rights reserved, so it is not open source. Varied Temples is also server required with an optional client, covers 1.21 – 26.3 on Fabric, Forge, NeoForge and Quilt, and is licensed under the GNU General Public License v3.0 only. YUNG's Better Desert Temples is server-side only, open source under the GNU Lesser General Public License v3.0 only, and published for 1.19.2 – 26.1.2 on Fabric, Forge and NeoForge.

ModLoadersGame versionsEnvironmentUpdated
Dungeons and Taverns Desert Temple OverhaulFabric, Forge and NeoForge1.21 – 26.3Server required, client optional2026-09-17
Kubek's dungeonsFabric, Forge, NeoForge and Quilt1.21.4 – 26.1.2Server required, client optional2026-04-11
Varied TemplesFabric, Forge, NeoForge and Quilt1.21 – 26.3Server required, client optional2026-10-06
YUNG's Better Desert TemplesFabric, Forge and NeoForge1.19.2 – 26.1.2Server-side only2026-09-10

Questions

Does Desert Temple Overhaul need Dungeons and Taverns?

No. The mod sits within the Dungeons and Taverns series, but it works on its own, and that mod does not include these features.

Does the server need the mod installed?

Yes. The server requires it, while players may add it on the client but do not have to.

Which loaders are supported?

Fabric, Forge and NeoForge are supported, along with data packs, for 1.21 – 26.3.

Can the buried room exits appear in every temple?

No. Up to four exits can spawn in place of a chest at the TNT trap, but they may or may not appear in a given temple.

In the catalog

Dungeons and Taverns Desert Temple Overhaul is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.

More from NovaWostra

All projects

Similar mods

What the author says

This mod is part of the Dungeons and Taverns series, but does not require Dungeons and Taverns to work. The main Dungeons and Taverns mod does NOT include this mod's features. If you would like more structures similar to this one, then check my profile!
NovaWostra, on the Modrinth page

Official listing

Owner
NovaWostra
Published
2024-06-29
Updated on Modrinth
2026-09-17
Facts verified
2026-10-15

Tags