DragonInvSync
by dragon99z
DragonInvSync syncs player inventories across Fabric and Quilt server networks, storing the data in SQLite or PostgreSQL.
What it does
Players who join different servers in a network can keep one inventory state. The mod reads and writes that state through a database, so the data lives outside any single server's world files. Installation needs only the server, since the environment is server-side only: players join without installing anything. Fabric API is required, and the code is open source under the MIT License.
Two database back ends are supported: SQLite for a simple local file and PostgreSQL for a shared database that several servers can reach. Files are published for Fabric and Quilt for 1.21 only, with the 0.1.1 beta build dated 2024-07-03 as the latest file on both loaders. The project was first published on 2024-06-29 by dragon99z.
Key features
Networked inventory sync
Inventories of players on connected servers are kept in step through a shared store.
SQLite storage
A local SQLite database can hold the synced data for a single server or a small network.
PostgreSQL storage
A PostgreSQL database lets several servers in one network read and write the same player data.
Server-only installation
Only the server runs the mod, so server owners can add it without asking players to install anything.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Server networks
Operators running several linked servers can keep one inventory state for each player across them.
Who it’s for: Server owners and network operators who run more than one Minecraft server and want player inventories to follow players between them.
How it compares
Pack Sync is a Fabric mod for 1.21.4 that runs only on the client, so it covers a different part of a setup than DragonInvSync, which runs only on the server. Gamemode Inventories is a NeoForge mod for 1.21.1 – 1.21.11 under the Apache License 2.0, which keeps separate inventories per game mode rather than syncing them between servers.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| DragonInvSync | Fabric and Quilt | 1.21 | Server-side only | 2024-07-03 |
| Pack Sync | Fabric | 1.21.4 | Client-side only | 2026-04-04 |
| Gamemode Inventories | NeoForge | 1.21.1 – 1.21.11 | Server-side only | 2026-08-09 |
Questions
Does DragonInvSync need Fabric API?
Which database should a server use?
Do players need to install DragonInvSync?
In the catalog
DragonInvSync is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 15,770 mods support Minecraft 1.21.
Similar mods
Official listing
- Modrinth page
- modrinth.com/mod/dragoninvsync
- Owner
- dragon99z
- Published
- 2024-06-29
- Updated on Modrinth
- 2024-07-03
- Facts verified
- 2026-10-15