Doomlike Dungeons
by BlackJar72
Doomlike Dungeons is a Forge world generation mod that builds large procedural dungeons resembling the levels of retro first-person shooters such as Doom, Heretic and Hexen.
What it does
Rather than placing prefabricated rooms, the mod generates the whole dungeon, including room geometry, at run time. Each dungeon can span more than 13 chunks, beyond the default render distance, and the author's goal is dungeons that are tactically challenging, varied across multiple rooms and rewarding to explore. The design draws on earlier dungeon generators, especially the random level generator Oblige 3.57 for Doom.
The mod is configured through data packs, which can change dungeon themes, the mobs that spawn, and loot, including mobs and loot from other mods. Data packs replace the older folder-based configuration under the config directory. Installation needs only Forge, since the environment is server-side only: players join without installing anything, and the server runs the generation alone. It has been used on servers as a plugin-like addition and can also be played in single player. Files exist for 1.12.2 and 1.19.2 – 1.20.1, with 1.14.17 for 1.12.2 as the latest Forge file. The code is open source under the MIT License.
Key features
Procedural dungeon layout
Dungeons are generated at run time as continuous level geometry instead of being assembled from fixed room templates.
Large multi-room dungeons
A single dungeon can extend more than 13 chunks, so exploring one covers far more ground than default structures.
Data pack configuration
Dungeon themes, spawned mobs and loot tables are set through data packs, which can include mobs and loot from other mods.
Unique generation per world
Each generated level differs, so a room a player finds may not exist in any other world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners who want large generated dungeons, and data pack authors who want to tune dungeon themes, mobs and loot without editing the mod's code.
How it compares
Castle Dungeons is a Fabric and Forge server-side mod for 1.19.2 – 1.20, under All rights reserved, and it is not open source. Dimensional Dungeons runs on both client and server for 1.18.2 – 1.21.5 with All rights reserved, so every player needs it. Doomlike Dungeons stays on the server alone for its 1.12.2 and 1.19.2 – 1.20.1 builds under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Doomlike Dungeons | Forge | 1.12.2 – 1.20.1 | Server-side only | 2026-05-28 |
| Castle Dungeons | Fabric and Forge | 1.19.2 – 1.20 | Server-side only | 2023-06-12 |
| Dimensional Dungeons | Forge and NeoForge | 1.18.2 – 1.21.5 | Client and server | 2026-01-13 |
Questions
Does Doomlike Dungeons need to be installed on clients?
Which versions does Doomlike Dungeons support?
Can dungeon themes and mobs be changed?
In the catalog
Doomlike Dungeons is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
This mod will add dungeons meant to resemble levels from retro "2 1/2d" first-person shooters and was inspired by earlier dungeons mods and by Oblige (especially version 3.57), a random level generator for Doom. The goal is to create interesting, tactically challenging, and highly varied multi-room dungeons that are…
Official listing
- Modrinth page
- modrinth.com/mod/doomlike-dungeons
- Owner
- BlackJar72
- Published
- 2025-01-26
- Updated on Modrinth
- 2026-05-28
- Facts verified
- 2026-10-15
