ModsFinder

Customizable Player Health

by Noah6116

Customizable Player Health changes the default maximum health that players start with, set through a single value in a config file.

ForgeServer-side onlyMIT License1.20.1

What it does

The mod is a server-side change: once the server runs it, players who join receive the custom maximum health set in the config. Running the game once generates a file named customizable player health-common.toml inside the config folder. Opening that file and changing the defaultMaxHealth value sets the new baseline for every player.

Only the server needs the mod to apply the value, but players still need it installed on their client to join, so the client-side installation requirement applies to everyone. The mod is published for Forge only, with a single game version, 1.20.1, and the latest file is 1.20.1-1.0.0, released 2025-11-10. Its author notes that it is lightweight and works with other mods without conflicts, though the page does not list specific compatible mods.

Key features

  1. Custom default max health

    A single defaultMaxHealth value replaces the standard starting health for players on the server.

  2. Generated config file

    The first run creates a config file in the config folder, so no manual file has to be written.

  3. Simple configuration

    Changing the value is the only setting required, following the steps in the author's configuration guide.

Compatibility

Latest build for each game version and loader.

1.20.11.20.1-1.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Harder or easier survival

A server owner can raise or lower the starting health to make survival tougher or more forgiving for everyone.

Who it’s for: Server owners running Forge 1.20.1 who want to change the default maximum health for all players without editing other game logic.

How it compares

Full comparison

Health Overflow Fix is a client and server mod for 1.20.1 under the MIT License, but it is not open source and it addresses health overflow rather than the starting value. Unlimited MaxHealth is client-side only, open source under the GNU General Public License v3.0 only, and covers 1.16.5 – 1.19.3, so it does not run on the server the way this mod does.

ModLoadersGame versionsEnvironmentUpdated
Customizable Player HealthForge1.20.1Server-side only2025-11-10
Health Overflow FixForge1.20.1Client and server2026-08-31
Unlimited MaxHealthForge1.16.5 – 1.19.3Client-side only2023-03-18

Questions

Does Customizable Player Health need to be installed on the client?

Yes. The server applies the change, but players still need the mod installed on their client to join.

Where is the health value changed?

The value is set in the customizable player health-common.toml file, created in the config folder on the first run, under the defaultMaxHealth key.

Which Forge versions does the mod support?

Files are published for Forge on 1.20.1 only, with the latest being 1.20.1-1.0.0, released 2025-11-10.

In the catalog

Customizable Player Health is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

This mod lets you easily change the player's default max health using a config file. It's a server-side mod, so it will affect all players who join, with no client-side installation required.
Noah6116, on the Modrinth page

Official listing

Owner
Noah6116
Published
2025-11-10
Updated on Modrinth
2025-11-10
Facts verified
2026-10-15

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