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Customizable Farlands

by nebulazorua

Customizable Farlands brings back the Farlands terrain bug for players who want that world generation, with its placement controlled through a config file.

ForgeServer-side onlyAll rights reserved1.20.1

What it does

The mod re-adds Farlands world generation and lets the placement be set through config, undoing the patch that removes the Farlands from the spawn world. Nothing beyond that is added. Only the server needs it, so players join without installing anything. It is published for Forge only, with the 1.0.0 file for 1.20.1, dated 2025-04-24, under All rights reserved and not open source. Public source code and an issue tracker are available.

Key features

  1. Farlands world generation

    Re-adds the Farlands terrain to world generation, so worlds can contain the area that vanilla has removed.

  2. Config-based placement

    Lets the server set where the Farlands appear, including whether they can reach the spawn world.

  3. Spawn world control

    Undoes the patch that removes the Farlands from the spawn world when the config allows it.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

NotSoFarLands is a Fabric and Babric option for b1.7.3 that is server-side only and open source under the GNU Lesser General Public License v2.1 only. Classic Farlands is a Fabric mod for 1.21 – 26.3, server-side only and open source under the MIT License.

ModLoadersGame versionsEnvironmentUpdated
Customizable FarlandsForge1.20.1Server-side only2025-04-24
NotSoFarLandsFabric and Babricb1.7.3Server-side only2025-07-10
Classic FarlandsFabric1.21 – 26.3Server-side only2026-09-24

In the catalog

Customizable Farlands is one of 7,555 Cursed mods on ModsFinder, and one of 3,426 Cursed mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

This mod undoes the patch that removes the Farlands, while also allowing you to set where they spawn in the world through a config file. To configure the mod, run your server with it installed, then go to config/farlands-common.toml and change the 'xDistance' and 'zDistance' values to where you want them to spawn…
nebulazorua, on the Modrinth page

Official listing

Owner
nebulazorua
Published
2025-04-24
Updated on Modrinth
2025-04-24
Facts verified
2026-10-15

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