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Cubeclash-pvp-event

by Karl_der_III

Cubeclash-pvp-event is a server-side PvP event system for Minecraft survival, in which teams build bases across the world and fight until one winner remains.

FabricForgeNeoForgeQuiltServer required, client optionalGNU General Public License v3.0 only26.1 – 26.1.2

What it does

The mod runs a timed, multi-phase event from a start phase and a grace phase through to a final battle. Administrators create teams, assign players and custom schematic bases, and configure timers and world generation before normal players are allowed to join. The event timeline runs automatically, and generated team cubes are placed across the world for each team to claim.

Players gather on a protected central island and wait until the configured start time. Before the event begins they receive temporary start-flight equipment to reach their team bases. PvP stays disabled during the early phases, and hostile mobs that spawn by accident are blocked, while farm-related mobs placed on purpose keep existing. When the final battle starts, a World Border closes in, eliminated players become spectators, and the plugin detects the winning team automatically. The event then closes and its final state is preserved.

The mod is a server mod: the server requires it, and players join without installing anything. It is published for Fabric, Forge, NeoForge and Quilt, and also for Paper and as a data pack. Files cover 26.1 and 26.1.2, and the mod is released under the GNU General Public License v3.0 only, which means it is not open source. WorldEdit is supported for schematic integration.

Key features

  1. Team and player management

    Full player-pool management lets administrators build teams and decide which players take part.

  2. Generated team bases

    Team cubes are generated automatically across the world, and each team gets a custom schematic base.

  3. Event timeline

    The event moves through its phases on a configured timeline, ending with a finale that brings remaining players back to the central arena.

  4. Combat tagging

    Combat tags detect combat-logging, and death bans can be configured for eliminated players.

  5. Team beams

    A colored particle beam above each team cube is visible only to members of that team.

Compatibility

Latest build for each game version and loader.

26.11.5+mod1.5+mod1.5+mod1.5+mod
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

True Finals is a Forge, Fabric, NeoForge and Quilt mod for 1.21 – 1.21.1 under the MIT License, and it is not open source. Only the server needs it, and players can stay without it, as with this mod, though it covers an older range of game versions. MC Paintball is a Fabric and NeoForge mod for 26.1.1 – 26.2 that is open source under the GNU General Public License v3.0 or later. Both the server and every player need it, so it has to be on both sides.

ModLoadersGame versionsEnvironmentUpdated
Cubeclash-pvp-eventFabric, Forge, NeoForge and Quilt26.1 – 26.1.2Server required, client optional2026-08-12
True FinalsFabric, Forge, NeoForge and Quilt1.21 – 1.21.1Server required, client optional2026-09-26
MC PaintballFabric and NeoForge26.1.1 – 26.2Client and server2026-09-09

Questions

Do players need to install Cubeclash-pvp-event?

No. Only the server needs the mod, and players can join without it.

Which loaders does Cubeclash-pvp-event support?

Fabric, Forge, NeoForge and Quilt all have files for 26.1 and 26.1.2. It is also available for Paper and as a data pack.

Does Cubeclash-pvp-event work with WorldEdit?

Yes. WorldEdit schematic integration is part of the mod, which is used to create the custom team bases.

In the catalog

Cubeclash-pvp-event is one of 2,135 Minigame mods on ModsFinder, and one of 1,454 Minigame mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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What the author says

Craft CUBE Clash is a complete server-side event system for team-based Minecraft survival and PvP events. Create teams, assign custom schematic bases, generate team cubes across the world, run a timed multi-phase event and automatically bring the remaining players together for a final battle.
Karl_der_III, on the Modrinth page

Official listing

Owner
Karl_der_III
Published
2026-03-27
Updated on Modrinth
2026-08-12
Facts verified
2026-10-15

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