Creeper Negotiation
by SlimeeyYt
Creeper Negotiation turns a Creeper's fuse into a short decision: when one starts to explode, a quick on-screen prompt lets the player choose what happens next.
What it does
When a Creeper starts its fuse nearby, a HUD appears offering several choices, and the player has only about two seconds to pick one. Options include cancelling the explosion, sending the Creeper far away, letting it explode as in vanilla, or converting it. Each option carries its own effect, and choosing to convert the Creeper can produce a rare Golden Creeper. The mod is a Fabric mod that needs Architectury API and Fabric API installed alongside it.
Players can tune the prompt and the outcomes through the mod's config settings. The server and every player need the mod installed. The code is open source under the MIT License, and the source code and issue tracker are public. Files cover Minecraft 1.21.1 – 1.21.11, with 1.0.0 for 1.21.11 as the latest build, published on 2026-03-18.
Key features
Timed decision prompt
A HUD appears when a Creeper starts its fuse, showing the available choices for roughly two seconds.
Cancel or relocate the Creeper
The explosion can be cancelled, which removes the Creeper safely, or the Creeper can be sent far away from the player.
Conversion outcomes
Converting a Creeper triggers unique effects, including green smoke, purple portal particles and a small chance of a Golden Creeper.
Configurable behavior
Config settings let server owners and players adjust how the decision system behaves.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Changing a standard encounter
Players who want creepers to stay dangerous but less random can decide each explosion instead of accepting it.
Who it’s for: Players who want a more active Creeper encounter, and server owners who want a configurable mob interaction shared by everyone on the server.
How it compares
No Creeper Explosions is server-side only, not open source, and is published for 1.21.11 with All rights reserved. Friendly Creeper Mod is server-side only, open source under the MIT License, and also built for 1.21.11, so players can join without installing it. Helpfull Creeper Mod is open source under the MIT License and runs on client and server for 1.21.11, the same environment as Creeper Negotiation.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Creeper Negotiation | Fabric | 1.21.1 – 1.21.11 | Client and server | 2026-03-18 |
| No Creeper Explosions | Fabric | 1.21.11 | Server-side only | 2026-04-24 |
| Friendly Creeper Mod | Fabric | 1.21.11 | Server-side only | 2026-01-28 |
| Helpfull Creeper Mod | Fabric | 1.21.11 | Client and server | 2026-05-19 |
Questions
Does Creeper Negotiation need Fabric API?
Does the server need Creeper Negotiation too?
Which game versions does Creeper Negotiation support?
In the catalog
Creeper Negotiation is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from SlimeeyYt
Similar mods
What the author says
Decide the fate of Creepers before they explode. Creeper Negotiation transforms every Creeper encounter into a fast-paced decision moment. When a Creeper is about to explode near you, a quick on-screen HUD appears—giving you the power to choose what happens next.
Official listing
- Modrinth page
- modrinth.com/mod/creeper-negotiation
- Owner
- SlimeeyYt
- Published
- 2026-03-18
- Updated on Modrinth
- 2026-03-18
- Facts verified
- 2026-10-15
