Create More: Parallel Pipes
by Krei
With Parallel Pipes, fluid pipes stop joining each other automatically, so a player can keep two runs of pipe side by side without them merging.
What it does
The mod lets fluid pipes be set to a locked state, which keeps them from connecting to neighboring pipes the way encased pipes behave. A pipe wrench gains a ponder entry that explains the locking behavior in more detail. The mod also adds Linked Remote, Pipe Bombs in Packages and Package Couriers, plus an Electric Pump that is still in development.
Parallel Pipes depends on Create and is installed alongside it. Both the server and every player need the mod, because the locked pipe state is shared across the network. Files are published for Forge and NeoForge, with builds covering 1.20.1 and 1.21.1 and the license is custom, so the project is not open source. Source code and an issue tracker are public.
Key features
Locked pipe state
Fluid pipes can be locked so they do not connect to adjacent pipes, similar to encased pipes in Create.
Pipe wrench ponder entry
A ponder scene for the pipe wrench shows how the locked and connected states differ.
Linked Remote
A remote item linked to a distant device, letting a player control it without walking over.
Pipe bombs in packages
Pipe bombs can be sent inside Create packages, with the courier system delivering them.
Electric pump
An electric pump is included as a work-in-progress block that will move fluid when finished.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Parallel fluid lines
Two or more fluid lines can run next to each other in a base without merging into one network.
Who it’s for: Players building dense Create factories with several fluid lines in close proximity, and server owners who want tighter control over how pipes connect.
How it compares
Mekanism Covers is open source under the Mozilla Public License 2.0 and runs client and server on Forge and NeoForge for 1.20.1 – 1.21.1. Create: Pipe Networks is not open source, runs on Forge only and is limited to 1.20.1 – 1.20.5, so it covers fewer versions than Parallel Pipes. Pipe Connector is open source under the MIT License and spans a much wider range of game versions, 1.19.2 – 26.1.2, on both Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create More: Parallel Pipes | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-12-26 |
| Mekanism Covers | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2025-01-10 |
| Create: Pipe Networks | Forge | 1.20.1 – 1.20.5 | Client and server | 2025-07-19 |
| Pipe Connector | Forge and NeoForge | 1.19.2 – 26.1.2 | Client and server | 2026-09-08 |
Questions
Does Parallel Pipes need Create?
Must the server run Parallel Pipes?
Which game versions have files for Parallel Pipes?
Is the Electric Pump finished?
In the catalog
Create More: Parallel Pipes is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.
More from Krei
Similar mods
What the author says
Adds a way to lock the state of the fluid pipes similar to encased pipes. A ponder entry for pipe wrench is added and will provide more details.
Official listing
- Modrinth page
- modrinth.com/mod/create-more-parallel-pipes
- Owner
- Krei
- Published
- 2025-06-09
- Updated on Modrinth
- 2025-12-26
- Facts verified
- 2026-10-15
