ModsFinder

Craftmark

by jaquavionbennet

Craftmark lets modpack authors give blocks different skins depending on how they were crafted, so a machine built from brass looks brass while the same machine built from steel looks steel.

NeoForgeClient and serverAll rights reserved1.21.1 – 26.2

What it does

Craftmark is a NeoForge mod that changes the texture of a placed block according to the items used to craft it. The skin follows the individual crafted item, so two barrels placed side by side can wear different skins. Block entities such as barrels, chests and furnaces work as well, so a modded machine can take on a skin without changes to its code. A recipe that produces the variant is written as one line in KubeJS, and a resource pack mirrors the original texture.

The mod requires Utility, which is not optional for installation. The server and every player need the mod installed. Files are published for NeoForge for 1.21.1 and for 26.1.2 and 26.2 in the same release line, with 1.5.1 for 1.21.1 as the latest file. The code is not open source and is released under All rights reserved, with the author jaquavionbennet.

Key features

  1. Crafting-dependent skins

    A placed block takes its texture from the items used in its recipe, so the same block can look different in each world.

  2. Per-block variants

    Each placed block keeps its own skin, and a skin survives breaking and picking the block back up.

  3. Example barrel included

    The mod ships with a working craftmark:brass barrel, so the result of a recipe can be seen right away.

  4. Hand-off to recipe scripts

    Variants are defined through KubeJS recipe scripts instead of new block code, and mapping files handle block registration.

Compatibility

Latest build for each game version and loader.

26.21.5.0+26.x
26.1.21.5.0+26.x
1.21.11.5.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Modpack integrations

A pack author can show that a storage controller crafted with one mod's brass furnace and another mod's ingots looks different from the usual version.

Who it’s for: Modpack authors who want recipes across several mods to be visible on the blocks they produce. Server owners who run packs with KubeJS scripts can use the mod without writing Java.

Questions

Does Craftmark need Utility?

Yes. Utility is listed as a required dependency, so it must be installed next to Craftmark.

Must Craftmark be installed on the server?

Yes. Servers that run it need every player to install it too.

Can a resource pack alone give the same result?

No. A resource pack can replace a texture, but the variants depend on the crafting history, which only the recipe scripts define.

In the catalog

Craftmark is one of 12,078 Decoration mods on ModsFinder, and one of 5,201 Decoration mods for NeoForge. 13,894 mods support Minecraft 26.2.

Similar mods

What the author says

Craftmark lets modpack authors give blocks a different skin depending on how they were crafted — the same machine built from brass looks brass, built from steel looks steel, built normally looks normal. Per-instance, not per-block: two barrels can sit side by side wearing different skins. 🎒 In the inventory…
jaquavionbennet, on the Modrinth page

Official listing

Owner
jaquavionbennet
Published
2026-07-24
Updated on Modrinth
2026-08-10
Facts verified
2026-10-15

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