Combat_Expansion
Combat_Expansion adds two-handed weapons, shields and armor sets with their own mechanics to Minecraft Java Edition 1.20.1 on Forge, while keeping the vanilla look.
What it does
The mod introduces new weapons whose attacks work differently from vanilla swords and axes. Some weapons have a charged spin, a bleeding effect that causes continuous damage after a critical hit, or a knockback that pushes enemies further away. Certain weapons also carry weak points that a player can exploit, and some tools can break a 3x3 area while sneaking.
Armor and shields follow the same idea. Dripstone and arm shields protect in different ways, and the armor sets trade protection and durability for enchantability and craft cost. Mobs can use some of the new weapons and armor, and items come from crafting, dungeon chests, villager trades and drops from mobs. The mod is for Forge and runs on the client and the server, so both need it. Files are published for Minecraft 1.20.1 only, with 1.0.0 as the latest file released on 2025-02-16.
Key features
Two-handed battle weapons
Battle axes and war hammers are heavy, slow weapons with high damage, and a charged spin attack damages nearby entities.
Bleeding and knockback
Critical hits from some weapons leave entities bleeding, causing continuous damage, while war hammers push targets further away.
Shields with special blocks
Dripstone shields and arm shields have their own blocking effects, including damage to attackers and extra protection.
Armor with trade-offs
New armor gives more protection and durability than conventional armor, at the cost of lower enchantability. Netherite armor uses a new texture to avoid confusion.
Mob use and drops
Some mobs can wield the new weapons and wear the armor, and a few items drop only from raids or from vindicators.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want combat changes that keep the vanilla style, and server owners who run Forge 1.20.1 and want the same gear on both sides.
How it compares
Combat mod is a Forge mod for 1.20.1 that also runs on client and server, with All rights reserved and no open source code. JIngHui is a Forge mod for 1.20.1 under the MIT License, also not open source. More Metals covers Forge and NeoForge for 1.20.1 – 1.20.4 under the MIT License and adds metal materials rather than combat mechanics.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Combat_Expansion | Forge | 1.20.1 | Client and server | 2025-02-16 |
| Combat mod | Forge | 1.20.1 | Client and server | 2025-03-09 |
| JIngHui | Forge | 1.20.1 | Client and server | 2025-08-06 |
| More Metals | Forge and NeoForge | 1.20.1 – 1.20.4 | Client and server | 2024-04-20 |
Questions
Does Combat_Expansion need to be installed on the server?
Which loader and game version does Combat_Expansion support?
Can mobs use the new weapons?
In the catalog
Combat_Expansion is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
This mod adds new unique weapons to the game, each with mechanics never seen before. If you are looking for a Vanilla-style mod that adds new varieties of weapons, equipment and enchantments, this is the mod for you. This mod can make the game easier or harder depending on how good you become with each weapon…
Official listing
- Modrinth page
- modrinth.com/mod/combat_expansion
- Owner
- andersonlegumin
- Published
- 2025-02-16
- Updated on Modrinth
- 2025-02-16
- Facts verified
- 2026-10-15
