ModsFinder

Combat_Expansion

by andersonlegumin

Combat_Expansion adds two-handed weapons, shields and armor sets with their own mechanics to Minecraft Java Edition 1.20.1 on Forge, while keeping the vanilla look.

ForgeClient and serverAll rights reserved1.20.1

What it does

The mod introduces new weapons whose attacks work differently from vanilla swords and axes. Some weapons have a charged spin, a bleeding effect that causes continuous damage after a critical hit, or a knockback that pushes enemies further away. Certain weapons also carry weak points that a player can exploit, and some tools can break a 3x3 area while sneaking.

Armor and shields follow the same idea. Dripstone and arm shields protect in different ways, and the armor sets trade protection and durability for enchantability and craft cost. Mobs can use some of the new weapons and armor, and items come from crafting, dungeon chests, villager trades and drops from mobs. The mod is for Forge and runs on the client and the server, so both need it. Files are published for Minecraft 1.20.1 only, with 1.0.0 as the latest file released on 2025-02-16.

Key features

  1. Two-handed battle weapons

    Battle axes and war hammers are heavy, slow weapons with high damage, and a charged spin attack damages nearby entities.

  2. Bleeding and knockback

    Critical hits from some weapons leave entities bleeding, causing continuous damage, while war hammers push targets further away.

  3. Shields with special blocks

    Dripstone shields and arm shields have their own blocking effects, including damage to attackers and extra protection.

  4. Armor with trade-offs

    New armor gives more protection and durability than conventional armor, at the cost of lower enchantability. Netherite armor uses a new texture to avoid confusion.

  5. Mob use and drops

    Some mobs can wield the new weapons and wear the armor, and a few items drop only from raids or from vindicators.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want combat changes that keep the vanilla style, and server owners who run Forge 1.20.1 and want the same gear on both sides.

How it compares

Full comparison

Combat mod is a Forge mod for 1.20.1 that also runs on client and server, with All rights reserved and no open source code. JIngHui is a Forge mod for 1.20.1 under the MIT License, also not open source. More Metals covers Forge and NeoForge for 1.20.1 – 1.20.4 under the MIT License and adds metal materials rather than combat mechanics.

ModLoadersGame versionsEnvironmentUpdated
Combat_ExpansionForge1.20.1Client and server2025-02-16
Combat modForge1.20.1Client and server2025-03-09
JIngHuiForge1.20.1Client and server2025-08-06
More MetalsForge and NeoForge1.20.1 – 1.20.4Client and server2024-04-20

Questions

Does Combat_Expansion need to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Which loader and game version does Combat_Expansion support?

It supports Forge for Minecraft 1.20.1 only. The latest file is 1.0.0, released on 2025-02-16.

Can mobs use the new weapons?

Some mobs can use certain weapons and wear some of the armor, as described in the mod's feature list.

In the catalog

Combat_Expansion is one of 11,058 Mobs mods on ModsFinder, and one of 6,527 Mobs mods for Forge. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

This mod adds new unique weapons to the game, each with mechanics never seen before. If you are looking for a Vanilla-style mod that adds new varieties of weapons, equipment and enchantments, this is the mod for you. This mod can make the game easier or harder depending on how good you become with each weapon…
andersonlegumin, on the Modrinth page

Official listing

Owner
andersonlegumin
Published
2025-02-16
Updated on Modrinth
2025-02-16
Facts verified
2026-10-15

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