ModsFinder

Coinkeep

by SapperSquad

Coinkeep turns a NeoForge world into a full economy, where work, quests and a shifting market determine what money is worth.

NeoForgeClient and serverAll rights reserved1.21.1 – 26.2

What it does

Players earn money by completing 180 quests across 10 chapters, covering Mining, Combat, Tools, Armor, Building and Farming, plus one chapter per vanilla advancement. Gathering quests repeat with escalating tiers, and two ladders track progress within each quest's tiers and across the whole chapter. Progress is tracked automatically, and lifetime totals are never reset.

Money is held as a banked balance that survives death, while cash in pockets does not. A money vault can only be opened and broken by its owner, and a thief cannot destroy someone's savings. Currency uses eighteen denominations, from 1 up to 100,000,000, and banknotes can be handed to another player. Shops are built from a categorised catalog, including rare finds such as Elytra, Totem and Nether Star, along with named pre-enchanted endgame gear. Prices respond to supply and demand.

Operators edit the catalog, prices and quests through ordinary JSON files in the world folder, or through a datapack, and changes apply to everyone after a reload or restart. Coinkeep needs the Client and server environment, so the server and every player need it. It is released under All rights reserved and is not open source. NeoForge files are published for 1.4.0+26.2 as the latest build, released 2026-10-10.

Key features

  1. Quest ladders

    Two ladders show progress within each quest's tiers and across the whole chapter.

  2. Supply and demand market

    Market prices react to what players buy and sell, so the value of items shifts over time.

  3. Protected money vault

    Only the vault owner can open or break it, and savings are not lost on death.

  4. Editable shop catalog

    Shop entries, set prices and quest rewards can all be changed without writing code.

Compatibility

Latest build for each game version and loader.

26.21.4.0+26.2
1.21.111.4.0+1.21.11
1.21.11.4.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners who want a full economy with quests, banking and a market, and players who prefer earning money through repeating tasks.

How it compares

Full comparison

Core Cash Java is a NeoForge mod for 1.21.1 under All rights reserved and is not open source, so it is the same environment and license family as Coinkeep but targets an older version. Simple Economy is also NeoForge and open source under the MIT License, and it is published for 1.21.1 only, while Coinkeep is available in a wider set of builds.

ModLoadersGame versionsEnvironmentUpdated
CoinkeepNeoForge1.21.1 – 26.2Client and server2026-10-10
Core Cash JavaNeoForge1.21.1Client and server2026-03-03
Simple EconomyNeoForge1.21.1Client and server2026-02-05

Questions

Does Coinkeep need to be installed on the server?

Yes. The server and every player need the mod installed.

Are the quests and prices editable?

Yes. Operators can change the catalog, prices and quests through JSON files in the world folder or a datapack, and reload or restart the game to apply them.

In the catalog

Coinkeep is one of 2,072 Economy mods on ModsFinder, and one of 917 Economy mods for NeoForge. 13,894 mods support Minecraft 26.2.

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What the author says

Most economy mods give you a number in a chat command. Coinkeep gives you work that pays, a market that reacts to what you sell, cash you can hold in your hand, and a vault someone can crack open — a full loop, not a balance field. 180 quests across 10 chapters: Mining, Combat, Tools & Armor, Building, Farming, plus…
SapperSquad, on the Modrinth page

Official listing

Owner
SapperSquad
Published
2026-07-21
Updated on Modrinth
2026-10-10
Facts verified
2026-10-15

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