COD Pattern
by popura404
With COD Pattern installed, server players can build loadouts of four equipment categories and receive them at each room respawn, on top of TaCZ weapons.
What it does
COD Pattern is a Forge management mod for Minecraft 1.20.1 that brings Call of Duty style backpack systems and weapon customization to TaCZ gunplay. Players create, clone, rename, delete and select loadouts, up to 10 per player, and each newly set up profile starts with three ready-made sets. Each loadout stores primary, secondary, tactical and lethal equipment, and primary and secondary weapons support attachment refit.
Equipment distribution is handled per room. Each game mode can define its own distribution rules, and administrators can force a distribution to a target or to all online players with a command. The server checks equipment slots, item IDs, NBT data, weapon categories and blacklists before accepting a loadout. Presets are saved with each loadout as an attachmentPreset, and attachment blacklists are applied against candidate lists, installed attachments and cleanup on save.
The mod is open source under the GNU General Public License v3.0 or later. It requires [TaCZ] Timeless and Classics Zero, runs on client and server, and is published for Forge for 1.20.1 only, with the latest file released on 2026-10-07 on the beta channel.
Key features
Loadout management
Players create, clone, rename, delete and select up to 10 loadouts each, starting from three defaults.
Four equipment categories
Each loadout holds primary, secondary, tactical and lethal equipment, selected separately.
Room respawn supplies
Respawn supplies come from the selected loadout, with distribution rules set by each game mode.
Attachment presets
Weapon presets are saved with the loadout, and blacklists restrict which attachments may be installed.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Tacz Creative Supplement is also a Forge 1.20.1 mod, shared with the same client and server environment, and it is open source under the GNU General Public License v3.0 or later. BattleRoyale Controller is a Forge 1.20.1 mod for client and server, licensed under the MIT License and not open source. Tacz auto modify is client-side only and covers 1.20.1 – 1.20.6, released as All rights reserved.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| COD Pattern | Forge | 1.20.1 | Client and server | 2026-10-07 |
| Tacz Creative Supplement | Forge | 1.20.1 | Client and server | 2026-03-15 |
| BattleRoyale Controller | Forge | 1.20.1 | Client and server | 2026-10-05 |
| Tacz auto modify | Forge | 1.20.1 – 1.20.6 | Client-side only | 2026-07-25 |
Questions
Does COD Pattern need TaCZ?
Does the server need COD Pattern installed?
How are older maps moved to the new format?
In the catalog
COD Pattern is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
旧数据需手动迁移。升级前请停服备份完整世界存档及游戏目录下的 fpsmatch/;启动后确保相关模式内所有地图均无玩家和进行中的对局,以权限等级 4 执行 /cdp map migrate check,处理报告中的问题后执行 /cdp map migrate confirm,完成后重启服务端或重新进入单人世界。成功迁移的旧文件会被移除,请保留备份和迁移记录,勿随意更改存档路径;迁移仅调整存储位置,不保证旧配置完全兼容。 Since version 0.8.8b,The main mod now stores maps and rules under
Official listing
- Modrinth page
- modrinth.com/mod/cod-pattern
- Owner
- popura404
- Published
- 2026-02-01
- Updated on Modrinth
- 2026-10-07
- Facts verified
- 2026-10-15
