Cobblemon: Mekanism Industries
Cobblemon: Mekanism Industries connects the Mekanism machine line to Cobblemon, so Apricorns, Pokémon Candies and Poké Balls can be produced with automated chemical processing.
What it does
Players who gather Apricorns by hand can hand that job to Mekanism machines instead. Pipes, reactors and processors move and transform base materials, and a Chemical Combiner can dye white Apricorns into the colors a recipe needs. Seeds can also be colored through Mekanism's injection dyeing systems, giving players colored seed stock from planting and farming.
Pokémon Candies are mass-produced through chemical and energetic processing, and the candies can then be used to nourish, evolve or boost a Pokémon. Poké Balls are built along the same chain, from XP Candy and standard balls up to the rarest ones, which draw on Mekanism's processing chains and reactions. The mod is meant as a high-tech crafting center for Cobblemon items, and it also suggests ideas for future addons.
Installation needs Architectury API, Cobblemon, Cobblemore Lib and Mekanism, and Mekanism Generators is optional but recommended for energy. The mod is published for NeoForge 1.21.1 only, with 1.0.0 as the latest file. Servers that run it need every player to install it too. The code is not open source; the mod is under All rights reserved.
Key features
Automated Apricorn dyeing
A Chemical Combiner and other machines dye white Apricorns into any needed color.
Pokémon Candy production
Candies for nourishing, evolving and boosting Pokémon are made through chemical and energetic processing.
Poké Ball chains
Balls from standard up to the rarest variants are produced along processing chains and reactions.
Seed dyeing
Colored seeds come from planting and farming with injection dyeing systems.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 4
Use cases
Who it’s for: Players who already run factories and want their Cobblemon progress to feed into the same automated lines, and server owners who want automated Cobblemon item supply.
How it compares
Cobblemon: Creatified is a NeoForge mod for 1.21.1 that runs on client and server, released under the MIT License, but it is not open source and does not add machine chains. Create Aeronautics: Mekanism Weight is another NeoForge 1.21.1 client and server mod under All rights reserved, aimed at Create aeronautics rather than Pokémon production. Mekanism Stack Processor is server-side only, open source under the MIT License, so players need nothing installed.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cobblemon: Mekanism Industries | NeoForge | 1.21.1 | Client and server | 2025-12-13 |
| Cobblemon: Creatified | NeoForge | 1.21.1 | Client and server | 2026-02-16 |
| Create Aeronautics: Mekanism Weight | NeoForge | 1.21.1 | Client and server | 2026-10-12 |
| Mekanism Stack Processor | NeoForge | 1.21.1 | Server-side only | 2026-06-01 |
Questions
Does Cobblemon: Mekanism Industries need Mekanism installed?
Does the server need this mod?
Which Minecraft version does it support?
In the catalog
Cobblemon: Mekanism Industries is one of 3,545 Optimization mods on ModsFinder, and one of 1,250 Optimization mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Cobblemore_Studio
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What the author says
Cobblemon: Mekanism Industries – A Cobblemon & Mekanism Integration Mod ⚙️ Advanced Engineering for Your Pokémon Journey!
Official listing
- Modrinth page
- modrinth.com/mod/cobblemon-mekanism-industries
- Owner
- Cobblemore_Studio
- Published
- 2025-12-13
- Updated on Modrinth
- 2025-12-13
- Facts verified
- 2026-10-15
