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Cobblemon: Charged

by Jobert

Cobblemon: Charged is a Cobblemon addon that makes several Cobblemon machines run on energy, so the Healing Machine, Fossil Analyzer and TM Machine need power before they work.

FabricNeoForgeClient and serverGNU Lesser General Public License v3.0 or laterOpen source1.21.1

What it does

Cobblemon machines are normally run without power. This addon changes that: the machines draw energy from a power network instead. The Healing Machine uses 4000E per charge by default, the Fossil Analyzer uses 20E per tick and needs 288kE for a full resurrection fossil, and the TM Machine uses 200E per tick with 20kE needed for TM creation. These values come from the default configuration and can differ on a server.

The addon depends on Cobblemon and does not generate energy on its own. The author notes that a tech mod is needed to produce power, and names Tech Reborn as an example of one that provides energy. Without a tech mod that supplies energy, the powered machines will not work. The author also says more additions are planned for future versions.

Files are published for Fabric and NeoForge, both for 1.21.1, and the environment is client and server, so the server and every player need the mod. The code is open source under the GNU Lesser General Public License v3.0 or later, and the source code and issue tracker are linked publicly.

Key features

  1. Powered Healing Machine

    The Healing Machine consumes 4000E per charge by default, so healing Pokémon draws from the energy supply.

  2. Fossil Analyzer power draw

    The Fossil Analyzer uses 20E per tick, and a full resurrection fossil needs a total of 288kE by default.

  3. TM Machine energy use

    The TM Machine uses 200E per tick, with 20kE required for each TM creation under the default settings.

  4. Energy-driven machines

    Several Cobblemon machines stop working without energy, so a power source has to be connected to them.

Compatibility

Latest build for each game version and loader.

1.21.11.3.1-fabric1.3.1-neoforge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

CobblemonA Pokémon mod for Fabric and NeoForge
Required

Use cases

Who it’s for: Players and server owners who run Cobblemon alongside a tech mod that generates energy, and who want the Cobblemon machines to draw power.

How it compares

Full comparison

Cobblemon Fossil Deposits is a Fabric-only addon with files for 1.21.1 – 1.21.11, open source under the MIT License, and it runs on client and server. F-Tech is a NeoForge mod for 1.21 – 1.21.1, with the client and server environment and all rights reserved. Orimon is a Fabric and NeoForge mod for 1.21.1 that is server required with client optional and is licensed as All rights reserved, so it differs from Charged in environment and license.

ModLoadersGame versionsEnvironmentUpdated
Cobblemon: ChargedFabric and NeoForge1.21.1Client and server2026-09-16
Cobblemon Fossil DepositsFabric1.21.1 – 1.21.11Client and server2026-06-23
F-TechNeoForge1.21 – 1.21.1Client and server2026-08-06
OrimonFabric and NeoForge1.21.1Server required, client optional2025-04-06

Questions

Does Cobblemon: Charged need Cobblemon?

Yes. Cobblemon is required, and the addon is built on it to power its machines.

Do the Cobblemon machines work without a tech mod?

Not according to the author notes. The machines need energy, and a tech mod such as Tech Reborn is needed to supply it.

Which loaders does Cobblemon: Charged support?

Files are published for Fabric and NeoForge, both for 1.21.1, with the latest builds dated 2026-09-16.

In the catalog

Cobblemon: Charged is one of 8,499 Technology mods on ModsFinder, and one of 4,201 Technology mods for Fabric. 32,366 mods support Minecraft 1.21.1.

More from Jobert

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What the author says

This mod changes the some Cobblemon machines to require energy (provided by tech mods such as Tech Reborn). More additions to this mod are planned and will be added in future versions. Current list of machines that require power: - Healing Machine (4000E per charge by default) - Fossil Analyzer (20E per tick / 288kE…
Jobert, on the Modrinth page

Official listing

Owner
Jobert
Published
2026-04-13
Updated on Modrinth
2026-09-16
Facts verified
2026-10-15

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