CobbleHunt Server Bridge
by aurhel
CobbleHunt Server Bridge is an optional companion that gives the CobbleHunt client the spawn data the server is actually using.
What it does
Cobblemon decides which Pokémon spawn and when, using pools, presets, rarity weights and dynamic rules that can change through datapacks and addons. Without a bridge, a CobbleHunt client can only estimate those values. This bridge sends the active spawn configuration from the server to players who run CobbleHunt, so their calculations match the world they are playing in.
The main CobbleHunt mod works without the bridge, and players who do not use CobbleHunt keep playing normally. The bridge does not change spawning or gameplay on the server, and it needs no configuration. Unsupported addon rule components, such as queries that need a real server world, are reported explicitly rather than silently approximated. The mod requires Cobblemon and Fabric API and is published for Fabric on 1.21.1 only.
Key features
Active spawn data sync
The server sends its live Cobblemon spawn pools and namespaces to CobbleHunt clients that connect.
Dynamic rule support
Spawn presets, rarity bucket weights and dynamic spawn rules are included in the data sent to players.
Datapack and addon awareness
Changes made by server datapacks and addons are reflected in the synchronized configuration.
Explicit reporting
Rule components the bridge cannot evaluate are listed as unsupported instead of being guessed.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Accurate client optimizer
CobbleHunt's client optimizer can work from the real server spawn configuration, so its estimates follow the active setup.
Modded server with addons
Server owners who run several spawn-affecting datapacks can give players the combined configuration in one place.
Who it’s for: Server owners who run CobbleHunt with Cobblemon on Fabric, and players who want their CobbleHunt client to match the server's spawn rules. Players without CobbleHunt do not need it.
Questions
Does the bridge have to be installed on clients?
Does CobbleHunt Server Bridge work without the main CobbleHunt mod?
Which dependencies does the bridge need?
In the catalog
CobbleHunt Server Bridge is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from aurhel
Similar mods
What the author says
An optional server-side companion for CobbleHunt. It synchronizes the active Cobblemon spawn configuration with players using CobbleHunt, allowing the client optimizer to reflect server datapacks, addons and configuration changes more accurately.
Official listing
- Modrinth page
- modrinth.com/mod/cobblehunt-server-bridge
- Owner
- aurhel
- Published
- 2026-07-14
- Updated on Modrinth
- 2026-09-11
- Facts verified
- 2026-10-15
