ModsFinder

CobbleHunt Server Bridge

by aurhel

CobbleHunt Server Bridge is an optional companion that gives the CobbleHunt client the spawn data the server is actually using.

FabricServer-side onlyMIT License1.21.1

What it does

Cobblemon decides which Pokémon spawn and when, using pools, presets, rarity weights and dynamic rules that can change through datapacks and addons. Without a bridge, a CobbleHunt client can only estimate those values. This bridge sends the active spawn configuration from the server to players who run CobbleHunt, so their calculations match the world they are playing in.

The main CobbleHunt mod works without the bridge, and players who do not use CobbleHunt keep playing normally. The bridge does not change spawning or gameplay on the server, and it needs no configuration. Unsupported addon rule components, such as queries that need a real server world, are reported explicitly rather than silently approximated. The mod requires Cobblemon and Fabric API and is published for Fabric on 1.21.1 only.

Key features

  1. Active spawn data sync

    The server sends its live Cobblemon spawn pools and namespaces to CobbleHunt clients that connect.

  2. Dynamic rule support

    Spawn presets, rarity bucket weights and dynamic spawn rules are included in the data sent to players.

  3. Datapack and addon awareness

    Changes made by server datapacks and addons are reflected in the synchronized configuration.

  4. Explicit reporting

    Rule components the bridge cannot evaluate are listed as unsupported instead of being guessed.

Compatibility

Latest build for each game version and loader.

1.21.11.15.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

CobblemonA Pokémon mod for Fabric and NeoForge
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Accurate client optimizer

CobbleHunt's client optimizer can work from the real server spawn configuration, so its estimates follow the active setup.

Modded server with addons

Server owners who run several spawn-affecting datapacks can give players the combined configuration in one place.

Who it’s for: Server owners who run CobbleHunt with Cobblemon on Fabric, and players who want their CobbleHunt client to match the server's spawn rules. Players without CobbleHunt do not need it.

Questions

Does the bridge have to be installed on clients?

No. The mod is server-side only, so players join without installing it. Only the server needs the bridge JAR.

Does CobbleHunt Server Bridge work without the main CobbleHunt mod?

The bridge is an optional companion for CobbleHunt. The main CobbleHunt mod works without it, and players who use only the bridge's server side gain nothing on the client.

Which dependencies does the bridge need?

Cobblemon and Fabric API are required. Both must be installed on the server alongside the bridge JAR.

In the catalog

CobbleHunt Server Bridge is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

An optional server-side companion for CobbleHunt. It synchronizes the active Cobblemon spawn configuration with players using CobbleHunt, allowing the client optimizer to reflect server datapacks, addons and configuration changes more accurately.
aurhel, on the Modrinth page

Official listing

Owner
aurhel
Published
2026-07-14
Updated on Modrinth
2026-09-11
Facts verified
2026-10-15

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