ModsFinder

client key login

by winter

Client Key Login lets a player join a server with an identity held in a client key instead of a regular Mojang account, and it can also switch back to the normal account.

FabricClient and serverThe UnlicenseOpen source1.19.2 – 1.21.1

What it does

Client Key Login stores an identity on the player's machine that the mod uses to sign in to a server, so a player can authenticate servers with cryptography rather than relying on a Mojang account. Players can create several identities, switch between them quickly, and keep using protocol encryption while playing offline. Because the identity is separate from the account, it can carry a customised profile and clone the skin and cape textures of an existing Mojang account.

The mod is installed on Fabric and needs Fabric API. Client and server must both run it, and the code is released under The Unlicense, so it is open source. Files cover 1.19.2 – 1.21.1 across seven release versions, with 0.4.3+1.21 for 1.21.1 as the latest Fabric file, published on the beta channel. Vanilla servers accept a client with the mod installed, while proxies such as BungeeCord, Velocity and Waterfall do not understand the custom protocol, so a player who uses one of them has to join with a regular Mojang account and change back to the same identity.

Key features

  1. Client key identities

    Players sign in with an identity stored in a client key and can switch to a regular account when needed.

  2. Multiple identities

    New identities can be created like accounts, and the player can switch between them in seconds.

  3. Profile customisation

    An identity manager lets the player customise the profile in detail.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.10.4.3+1.21
1.210.4.3+1.21
1.20.60.4.1+1.20.6
1.20.20.4.0+1.20.2
1.20.10.4.2+1.20.1
1.19.40.4.2+1.19.4
1.19.20.2.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Playing on vanilla servers

Players keep their normal experience on vanilla servers while using a separate identity.

Offline play with encryption

Protocol encryption continues to work in offline mode through the client key identity.

Who it’s for: Players who want to keep several identities on a server, and server owners who need to know that proxy setups such as BungeeCord, Velocity and Waterfall require players to join with a regular account first.

Questions

Does Client Key Login need Fabric API?

Yes. Fabric API is required, and the mod is published for Fabric only.

Does the server need Client Key Login?

Yes. Servers that run it need every player to install it too.

Can players join a BungeeCord or Velocity network with it?

Not with the client key identity. Proxies do not understand the custom protocol, so players must join with a regular Mojang account and change back to the same identity.

In the catalog

client key login is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

i don't have the energy to keep this mod updated all the time, but if you want it ported to a specific minecraft version, please contact me and i'll try my best to do that for you:3 this is unstable and potentially broken! so it might break in unexpected ways! if you find a problem, please send me full details of the…
winter, on the Modrinth page

Official listing

Owner
winter
Published
2023-07-16
Updated on Modrinth
2024-08-28
Facts verified
2026-10-15

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