ModsFinder

Clickable Entities

by virtualengi

Clickable Entities lets a server bind commands to entities so that a player right-clicking a chosen entity runs them.

FabricServer-side onlyMIT LicenseOpen source1.20.4 – 1.21.1

What it does

The mod adds an entityclick command with add, remove, left and right subcommands. Each binding ties a command to one entity through its UUID, and a selector can be used to pick the target. When a player presses the chosen mouse button on that entity, the bound command is executed, and the command does not need a leading slash to be stored.

Clickable Entities runs on the server alone, so players join without installing anything. It requires Fabric API and is published for Fabric only, with 1.0.0 as the latest file for 1.21.1. The source code and issue tracker are public, and the mod is released under the MIT License, so it is open source. Snapshot builds are not published.

Key features

  1. Entity click command

    The entityclick command binds a command to an entity, so a right or left click on it triggers the action.

  2. Mouse button selection

    Bindings can respond to either the left or the right mouse button, chosen when the binding is created.

  3. UUID-based targeting

    An entity is identified by its UUID, and a selector can point the binding at the intended target.

  4. Removing bindings

    The remove subcommand clears a binding, for example when a player right-clicks the nearest armor stand that was set up.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
1.211.0.0
1.20.61.0.0
1.20.51.0.0
1.20.41.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Interactive build areas

Armor stands or other entities can start a command when a player clicks them, such as a menu or a teleport.

Server-run events

A server owner can attach a command to an entity placed in a map to trigger a scripted moment for whoever clicks it.

Who it’s for: Server owners and map makers who want entities to run commands on click. Players need no client installation.

How it compares

Full comparison

Right-Clickable Nametags is open source under the CC0 1.0 Universal license, works on client and server, and is published for 1.21.1 – 1.21.11. Clickable Signs is also server-side only and open source under the MIT License, but it targets signs for 1.21.11 – 26.2. Clickable Entities is server-side only and covers 1.20.4 – 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
Clickable EntitiesFabric1.20.4 – 1.21.1Server-side only2024-08-25
Right-Clickable NametagsFabric1.21.1 – 1.21.11Client and server2026-03-03
Clickable SignsFabric1.21.11 – 26.2Server-side only2026-07-19

Questions

Does Clickable Entities need Fabric API?

Yes. Fabric API is a required dependency and must be installed on the server next to Clickable Entities.

Do players need to install Clickable Entities?

No. Players join without it, since only the server has to run the mod.

Which game versions does Clickable Entities support?

Files exist for 1.20.4, 1.20.5, 1.20.6, 1.21 and 1.21.1, with the latest Fabric file at 1.0.0 for 1.21.1.

In the catalog

Clickable Entities is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

To remove a command when the player right-clicks the nearest armor stand
virtualengi, on the Modrinth page

Official listing

Owner
virtualengi
Published
2024-08-25
Updated on Modrinth
2024-08-25
Facts verified
2026-10-15

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