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Chefmakes' Custom Peaceful

by Chefmakes

Chefmakes' Custom Peaceful lets players keep Peaceful difficulty's benefits while bringing back selected hostile-mob features, controlled through a command.

FabricClient and serverCC0 1.0 UniversalOpen source1.21.1 – 1.21.11

What it does

Players who prefer Peaceful often want its safety without losing the parts of the game that depend on hostile mobs. This mod changes how hostile mobs behave on Peaceful: they can spawn but do not attack the player, and explosions still apply knockback. Health regenerates and hunger refills as they would in Peaceful, and hunger can drop below 1. Progression items stay obtainable, so blaze and breeze rods and wither skeleton skulls remain reachable.

The mod is activated with a command from the difficulty tab. A spawn-rate setting lets the server owner choose how many hostile mobs appear around the player, from none up to triple the default. The option can also turn game mode off, so the server decides which features are present. Client and server both need the mod, and the code is open source under the CC0 1.0 Universal license, with files for 1.21.1 – 1.21.11.

Key features

  1. Hostile mobs without attacks

    Hostile mobs can still spawn, but they are not aggressive toward the player.

  2. Adjustable spawn rates

    Spawn rates range from 0 to triple the default, so the server sets how dense hostile mobs are.

  3. Progression kept intact

    Blaze and breeze rods and wither skeleton skulls can still be obtained, so mob-based progression is not blocked.

  4. Command activation

    The mod is turned on through a command in the difficulty tab, with an option to switch game mode off.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.111.0.0
1.21.101.0.0
1.21.91.0.0
1.21.81.0.0
1.21.71.0.0
1.21.61.0.0
1.21.51.0.0
1.21.41.0.0
1.21.31.0.0
1.21.21.0.0
1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Peaceful survival with progression

Players who want a safer world can keep rods and skulls from hostile mobs while avoiding attacks.

Server spawn control

Server owners can set how many hostile mobs spawn around players instead of using a fixed amount.

Who it’s for: Players who want Peaceful-style protection from hostile mobs but still need their drops for progression, and server owners who want to tune mob density.

Questions

Does Chefmakes' Custom Peaceful need to be installed on both sides?

Yes. Every player and the server need a copy of the mod.

How are hostile mob spawn rates changed?

The spawn rate setting is controlled through the command in the difficulty tab, with values from 0 to triple the default.

In the catalog

Chefmakes' Custom Peaceful is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

This is a mod for people who want to enjoy the benifits of peaceful, but also don't want to lose out on most of the feature's the game has. This mod aims to provide the best of both world's for the player; Allowing them to play the game in peace, but also not stunting their progress by unwanted features such as…
Chefmakes, on the Modrinth page

Official listing

Owner
Chefmakes
Published
2026-05-16
Updated on Modrinth
2026-05-18
Facts verified
2026-10-15

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