ModsFinder

Biome Localizations

by ReversTeam

Biome Localizations supplies display names for biomes that other mods add without translations, so the biome shows its proper name in the game.

FabricForgeNeoForgeClient required, server optionalAll rights reserved1.20.1 – 26.2

What it does

Many world generation mods register biomes without localized text, which leaves those biomes shown as raw identifiers. Biome Localizations fills in the missing display names for 109 biomes from a range of mods, so a biome such as biome.terralith.windswept_spires is rendered as Windswept Spires. Map and HUD tools that read the current biome, such as a minimap that names the biome under the player, then show the readable name instead of the identifier.

The mod is published for Fabric, Forge and NeoForge, with files covering 1.20.1 – 26.2 across 22 release versions. The mod is needed in the player's game, and the server may leave it out. Installation needs Fabric API on Fabric. The mod is released under All rights reserved, and its code is not open source.

Key features

  1. Biome name fill-in

    Supplies display text for 109 biomes that other mods leave untranslated.

  2. Readable biome names in HUDs

    Minimap and HUD tools that show the current biome display the localized name rather than the identifier.

  3. Covers Ars Elemental and Blood Magic biomes

    Biomes added by Ars Elemental and Blood Magic are among those given localized names.

  4. Terralith biome names

    Terralith biomes such as the windswept spires are rendered with proper titles.

Compatibility

Latest build for each game version and loader.

1.21.11.21.1-1.0.0-UniversalNot available1.21.1-1.0.0-Universal
1.20.11.20.1-1.0.01.20.1-1.0.0Not available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Minimap biome labels

A map mod that displays the biome under the player shows a proper name instead of a raw key.

Modded world exploration

Players travelling through biomes from several worldgen packs can read a consistent name in the HUD.

Who it’s for: Players who run several world generation mods and want biome names to read properly in the game interface, and modpack builders who combine biome-adding mods.

Questions

Does Biome Localizations need to be installed on the server?

No. The mod is needed in the player's game, and the server may leave it out.

Which loaders does Biome Localizations support?

Fabric, Forge and NeoForge. Fabric builds need Fabric API, and the latest Forge file is 1.20.1-1.0.0 for 1.20.1.

Which game versions have files for Biome Localizations?

Files cover 22 release versions, including 1.21.1 and 26.1.2, with the newest listed build dated 2026-10-12.

In the catalog

Biome Localizations is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 13,894 mods support Minecraft 26.2.

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What the author says

Biome Localizations currently adds 109 localizations to biomes missing them from various mods. This means they will now show up properly rendered in mods such as Nature's Compass or a minimap mod displaying the current biome. For instance, biome.terralith.windswept_spires (unlocalized) will properly render as…
ReversTeam, on the Modrinth page

Official listing

Owner
ReversTeam
Published
2026-05-28
Updated on Modrinth
2026-10-12
Facts verified
2026-10-15

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