Better Combat Punchy Fix
by Pepitaaf
Better Combat Punchy Fix stops first-person weapons from rendering twice during Better Combat attacks on NeoForge when Punchy and certain shader pipelines are in use.
What it does
When a shader pipeline draws the held item a second time during a Better Combat swing, the result is a duplicated weapon on screen. The fix suppresses the vanilla and Punchy first-person pass for that frame only, leaving Better Combat's real attack animation layer visible. Attack animations stay intact and Punchy remains active between swings.
Once an attack ends, the fix resets Punchy's transient pose state so the weapon returns to its normal position without leftover offsets. Because the change is limited to rendering, it does not alter damage, cooldowns, hitboxes, attack speed or networking, and server behavior is untouched. The mod is client-side only, so vanilla servers and modded servers need nothing from it.
Both required dependencies must be installed alongside this fix on NeoForge. The fix covers game versions 1.21.1 – 1.21.11, and its latest file, 1.0.1, targets 1.21.11 and sits on the beta channel. It is released under the MIT License and is not open source.
Key features
Single first-person weapon
Prevents the held weapon from being drawn twice when a shader pipeline repeats the first-person pass.
Attack animations kept visible
Limits the suppression to Better Combat's real attack animation layer so swings still show.
Punchy pose reset
Clears Punchy's transient pose state after each attack ends, so the weapon returns to its resting position.
Rendering-only scope
Changes only what is drawn on the client; damage, cooldowns, hitboxes and attack speed are not modified.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Who it’s for: Players on NeoForge who use Better Combat with Punchy! and a shader pack that shows a doubled weapon during attacks.
Questions
Does the fix need its dependencies installed?
Does the fix have to be installed on the server?
Which game versions does the fix support?
In the catalog
Better Combat Punchy Fix is one of 7,555 Cursed mods on ModsFinder, and one of 2,801 Cursed mods for NeoForge. 19,862 mods support Minecraft 1.21.11.
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What the author says
Client-side compatibility fix for using Better Combat and Punchy together with shaders on NeoForge. Some shader pipelines can make the first-person item render twice during Better Combat attacks when Punchy is installed. This mod suppresses the vanilla/Punchy first-person render only while Better Combat's real attack…
Official listing
- Modrinth page
- modrinth.com/mod/bettercombatpunchyfix
- Owner
- Pepitaaf
- Published
- 2026-05-22
- Updated on Modrinth
- 2026-05-22
- Facts verified
- 2026-10-15
