ModsFinder

Better Combat Punchy Fix

by Pepitaaf

Better Combat Punchy Fix stops first-person weapons from rendering twice during Better Combat attacks on NeoForge when Punchy and certain shader pipelines are in use.

NeoForgeClient-side onlyMIT License1.21.1 – 1.21.11

What it does

When a shader pipeline draws the held item a second time during a Better Combat swing, the result is a duplicated weapon on screen. The fix suppresses the vanilla and Punchy first-person pass for that frame only, leaving Better Combat's real attack animation layer visible. Attack animations stay intact and Punchy remains active between swings.

Once an attack ends, the fix resets Punchy's transient pose state so the weapon returns to its normal position without leftover offsets. Because the change is limited to rendering, it does not alter damage, cooldowns, hitboxes, attack speed or networking, and server behavior is untouched. The mod is client-side only, so vanilla servers and modded servers need nothing from it.

Both required dependencies must be installed alongside this fix on NeoForge. The fix covers game versions 1.21.1 – 1.21.11, and its latest file, 1.0.1, targets 1.21.11 and sits on the beta channel. It is released under the MIT License and is not open source.

Key features

  1. Single first-person weapon

    Prevents the held weapon from being drawn twice when a shader pipeline repeats the first-person pass.

  2. Attack animations kept visible

    Limits the suppression to Better Combat's real attack animation layer so swings still show.

  3. Punchy pose reset

    Clears Punchy's transient pose state after each attack ends, so the weapon returns to its resting position.

  4. Rendering-only scope

    Changes only what is drawn on the client; damage, cooldowns, hitboxes and attack speed are not modified.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.x11 of 11 versions with builds
1.21.111.0.1
1.21.101.0.1
1.21.91.0.1
1.21.81.0.1
1.21.71.0.1
1.21.61.0.1
1.21.51.0.1
1.21.41.0.1
1.21.31.0.1
1.21.21.0.1
1.21.11.0.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 2

Punchy!A mod that adds various first person animations and visible hands with held items!
Required
Better Combat⚔️ Easy, spectacular and fun melee combat system from Minecraft Dungeons.
Required

Use cases

Who it’s for: Players on NeoForge who use Better Combat with Punchy! and a shader pack that shows a doubled weapon during attacks.

Questions

Does the fix need its dependencies installed?

Yes. Better Combat and Punchy! are both required, so both must be installed with the fix on NeoForge.

Does the fix have to be installed on the server?

No. Players add it to their own game, and a server needs no copy.

Which game versions does the fix support?

Files cover 1.21.1 – 1.21.11, and the latest NeoForge file, 1.0.1, is built for 1.21.11 on the beta channel.

In the catalog

Better Combat Punchy Fix is one of 7,555 Cursed mods on ModsFinder, and one of 2,801 Cursed mods for NeoForge. 19,862 mods support Minecraft 1.21.11.

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What the author says

Client-side compatibility fix for using Better Combat and Punchy together with shaders on NeoForge. Some shader pipelines can make the first-person item render twice during Better Combat attacks when Punchy is installed. This mod suppresses the vanilla/Punchy first-person render only while Better Combat's real attack…
Pepitaaf, on the Modrinth page

Official listing

Owner
Pepitaaf
Published
2026-05-22
Updated on Modrinth
2026-05-22
Facts verified
2026-10-15

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