ModsFinder

Bad Totem

by Cr0cke

Bad Totem changes what happens when a totem of undying is used, adding status effects and area damage to the totem's pop.

FabricForgeNeoForgeQuiltServer required, client optionalApache License 2.01.20.5 – 26.2

What it does

When a totem of undying saves a player from death, the mod replaces the usual result with a set of penalties: the player receives Blindness II and Slowness II for 5 seconds each, along with Glowing for 10 seconds. Nearby entities within 3 blocks take damage at the moment of the pop, so a totem used in a crowd can hurt the people around it. The aim is to make repeated totem use in long survival worlds carry a visible cost.

The mod is built for server owners who want to limit how often players rely on totems, and it fits survival and SMP worlds where totems tend to be stacked and used without consequence. It is server-side and runs on Fabric, Forge, NeoForge and Quilt, and it also ships as a data pack. Files cover 1.20.5 – 26.2 with snapshot builds published, all under the Apache License 2.0, which is not an open source license. Players join without installing anything; the server alone needs Bad Totem.

Key features

  1. Blindness on pop

    A saved player receives Blindness II for 5 seconds after the totem activates.

  2. Slowness on pop

    Slowness II for 5 seconds follows the totem effect, slowing movement right after the save.

  3. Glowing after a save

    The player glows for 10 seconds, making their position visible to others.

  4. Area damage

    Entities within 3 blocks take damage when a totem pops, so use near others has a cost.

Compatibility

Latest build for each game version and loader.

26.x4 of 4 versions with builds
26.21.0+mod1.0+mod1.0+mod1.0+mod
26.1.21.0+mod1.0+mod1.0+mod1.0+mod
26.1.11.0+mod1.0+mod1.0+mod1.0+mod
26.11.0+mod1.0+mod1.0+mod1.0+mod
1.21.x12 of 12 versions with builds
1.21.111.0+mod1.0+mod1.0+mod1.0+mod
1.21.101.0+mod1.0+mod1.0+mod1.0+mod
1.21.91.0+mod1.0+mod1.0+mod1.0+mod
1.21.81.0+mod1.0+mod1.0+mod1.0+mod
1.21.71.0+mod1.0+mod1.0+mod1.0+mod
1.21.61.0+mod1.0+mod1.0+mod1.0+mod
1.21.51.0+mod1.0+mod1.0+mod1.0+mod
1.21.41.0+mod1.0+mod1.0+mod1.0+mod
1.21.31.0+mod1.0+mod1.0+mod1.0+mod
1.21.21.0+mod1.0+mod1.0+mod1.0+mod
1.21.11.0+mod1.0+mod1.0+mod1.0+mod
1.211.0+mod1.0+mod1.0+mod1.0+mod
1.20.x2 of 2 versions with builds
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Use cases

Limiting totem stacking

Server owners can make players think twice before relying on several totems during a fight.

Who it’s for: Server owners and modpack authors who want totem use to have visible side effects in survival or SMP worlds.

How it compares

Full comparison

Universal Totem is server-side too, but it is licensed under the MIT License, is not open source and covers 1.20.2 – 1.21.5 on the same four loaders. Totem Particles is client-side only, Fabric only and changes visuals rather than effects, so it does not replace the penalties Bad Totem applies on the server.

ModLoadersGame versionsEnvironmentUpdated
Bad TotemFabric, Forge, NeoForge and Quilt1.20.5 – 26.2Server required, client optional2026-09-09
Universal TotemFabric, Forge, NeoForge and Quilt1.20.2 – 1.21.5Server required, client optional2025-04-09
Totem ParticlesFabric1.20.5 – 26.3Client-side only2026-05-17

Questions

Does Bad Totem need to be installed on the client?

No. Only the server has to run the mod for the penalties to apply, and a player can join with a vanilla client, since the client side is optional.

Which loaders does Bad Totem support?

Fabric, Forge, NeoForge and Quilt have files, and the latest build for each is 1.0+mod for 26.2, published on 2026-09-09.

Can Bad Totem be used without a mod loader?

Yes. It is also available as a data pack for servers that do not run a mod loader.

In the catalog

Bad Totem is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 13,894 mods support Minecraft 26.2.

More from Cr0cke

All projects

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What the author says

Perfect for SMPs where Totems are overused! Changes Totem effects to: - Blindness 2, 5 sec - Slowness 2, 5 sec - Glowing 10 sec
Cr0cke, on the Modrinth page

Official listing

Owner
Cr0cke
Published
2026-09-09
Updated on Modrinth
2026-09-09
Facts verified
2026-10-15

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