Auto-Lan
Auto-Lan opens a LAN server automatically when a Minecraft world loads, with settings that can be changed while the game is running.
What it does
On loading a world, Auto-Lan opens it to other players on the local network without any manual step. Settings for the server, including port, online mode, maximum players, MOTD and whether cheats are allowed, can be changed mid-game, and the server can be stopped without quitting the world. Settings are stored globally and per world, and per-world values take priority over global ones, which in turn take priority over system defaults.
Server administration works through familiar commands: op and deop control cheats for individual players in singleplayer, and ban, ban-ip, banlist, pardon, pardon-ip, whitelist and the on/off toggles manage access. Ban and whitelist data is kept in the same files a dedicated server uses, so the world's player lists carry over. Players can also be exposed outside the local network through a tunnel, with ngrok as the only tunnel supported, which avoids port forwarding.
The mod uses ampersand formatting codes instead of section signs in the MOTD, and variables such as username and world can be inserted into it. Auto-Lan is open source under the MIT License and is published for Fabric and Quilt across nine game versions, 1.21 – 1.21.8, with 1.21.8-v1.1.1 as the latest Fabric file.
Key features
Automatic LAN opening
The LAN server starts as soon as a Minecraft world loads, so no manual step is needed.
Mid-game server settings
Port, online mode, maximum players and MOTD can be changed while playing, and the server can be stopped without quitting the world.
Per-world and global settings
Settings are saved globally and per world, with per-world values taking priority.
Access management commands
Bans, the banlist, pardons and the whitelist can be managed with server-style commands, and cheats can be granted per player with op and deop.
Tunnel exposure
The LAN can be reached from outside the local network through an ngrok tunnel, without port forwarding.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x9 of 9 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Custom LAN is also client and server, open source under the MIT License, and covers 1.14 – 1.21.8 on Fabric and Quilt, so it reaches older versions than Auto-Lan. LAN stuff is client-side only, released under the Creative Commons Attribution 4.0 license and not open source, with files for 1.21.6 – 1.21.8. LANProtect is client-side only, open source under the MIT License, and built only for Fabric 1.21.5.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Auto-Lan | Fabric and Quilt | 1.21 – 1.21.8 | Client and server | 2025-10-04 |
| Custom LAN | Fabric and Quilt | 1.14 – 1.21.8 | Client and server | 2025-07-26 |
| LAN stuff | Fabric and Quilt | 1.21.6 – 1.21.8 | Client-side only | 2025-11-19 |
| LANProtect | Fabric | 1.21.5 | Client-side only | 2025-06-02 |
Questions
Does Auto-Lan need to be installed on the server?
Which loaders does Auto-Lan support?
Can the LAN be reached from outside the local network?
In the catalog
Auto-Lan is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from WhiteSmileingMan
Similar mods
What the author says
Functions: Customize more of your integrated server (Online Mode, Max Players, MOTD) Use ampersands (&) for formatting codes instead of section signs (§) and variables (e.g. ${username}, ${world}) in the MOTD Change the settings mid-game (including the port) and stop the server without quitting the world Save the…
Official listing
- Modrinth page
- modrinth.com/mod/autolan
- Owner
- WhiteSmileingMan
- Published
- 2025-05-19
- Updated on Modrinth
- 2025-10-04
- Facts verified
- 2026-10-15
