AutoFarm
by kacpixcrf
AutoFarm replants crops, saplings and trees on the client after a player harvests them, so the field or grove keeps producing without manual planting.
What it does
Once a player harvests a crop or a tree, AutoFarm places a new seed or sapling in the same spot, provided the ground is valid for planting. The mod checks the block beneath the target, accepting grass, dirt, podzol, moss block and similar surfaces, before it plants. Crops from basic farms through nether and torch-bearing plants are covered, along with overworld trees from oak to cherry, nether trees including crimson stems, and their saplings.
The mod runs entirely on the client and is described as working on multiplayer servers without any server-side install. Survival mode consumes seeds as normal to avoid triggering cheat detection, while creative mode leaves seeds untouched. Settings are changed in a configuration menu reachable through Mod Menu or by typing autofarm, and they save when the menu closes. Chat messages follow the Minecraft language setting, with English, Polish and German listed. Fabric API is required, and Mod Menu is optional for opening the configuration screen. The files are for Fabric only and cover 26.1 – 26.2, with 1.0.0 for 26.2 as the latest build.
Key features
Automatic crop replanting
Harvested wheat, carrots, potatoes, beetroots, melons, pumpkins and other crops are replanted right away.
Tree and sapling replanting
A tree can be cut from the bottom block and a new sapling placed automatically, with this option off by default.
Sapling protection
Saplings broken by accident can be replanted automatically, an option that is also disabled by default.
Stealth mode while sneaking
Holding Shift during harvesting pauses automatic planting and chat notifications for that action.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 1
Use cases
Who it’s for: Players who farm crops or trees in survival or creative worlds, including those who play on multiplayer servers that allow client mods.
Questions
Does AutoFarm need Fabric API?
Does the server need AutoFarm installed?
Are seeds used up when crops are replanted?
Is Mod Menu required to change settings?
In the catalog
AutoFarm is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 13,894 mods support Minecraft 26.2.
More from kacpixcrf
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What the author says
A Fabric mod that automatically replants crops (and now trees!) right after harvesting. Just break a fully grown crop or the bottom of a tree, and the mod will automatically place a new seed/sapling in its place, provided you have it in your inventory. It runs entirely on the client-side, making it fully compatible…
Official listing
- Modrinth page
- modrinth.com/mod/autofarm-af
- Owner
- kacpixcrf
- Published
- 2026-07-06
- Updated on Modrinth
- 2026-07-07
- Facts verified
- 2026-10-15
