Attributized Skills
by undertaker_j
Attributized Skills, a Forge mod, rebuilds the skill system of RPGSkillable with open-ended, configurable skills such as Dexterity, Endurance and Strength.
What it does
The mod began as a conversion of Command Skills attributes and was later reworked from the ground up. Skills grant bonuses through attributes instead of potion effects, and the author describes the bonus scaling as incremental. Skills such as Vitality can be set to raise the generic max health attribute by a multiplier of the base value, so a fixed amount of health is added per level. Modpack developers can decide which skills give which bonuses and which modded attributes they affect.
Skill requirements can be applied to items in the game through commands, for example a Strength requirement on a sword, and changes to the configuration are sent to every player so the client reflects them without a restart. The full configuration and the GUI were overhauled, and the GUI now includes an animated background and a left-side panel that tracks progress. Attributized Skills is compatible with mods that add attributes, and it has full compatibility with Iron's Spells, including spell requirements set through a command.
The mod runs on Client and server, so the server and every player need it. It is published for Forge only, for the 1.19.2 and 1.20.1 game versions, and the latest file is 1.2.0 for 1.20.1. The code is released under the MIT License and is not open source.
Key features
Configurable skill bonuses
Each skill can be set to give chosen attribute bonuses, with base multipliers and flat additions applied to the final value.
Command-based requirements
Skill requirements can be attached to items and spells through commands, without editing server permissions.
Live config updates
A changed configuration is sent to all players, so their clients reflect the new bonuses without rejoining.
Modernized skill screen
The GUI was rebuilt with an animated background and a left-side panel that shows tracked skills.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Level One is a Forge skill mod for 1.19.2 with a Client and server environment, released under All rights reserved and not open source. Cat's Skills is a Forge mod for 1.20.1, also Client and server, under the Apache License 2.0 and not open source. Progressable Attributes and Abilities is open source under the GNU Lesser General Public License v3.0 only, for Forge on 1.19.2 – 1.19.4, while Skill Issue is open source under the GNU Lesser General Public License v3.0 or later for Forge on 1.18.2 – 1.20.4.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Attributized Skills | Forge | 1.19.2 – 1.20.1 | Client and server | 2025-05-19 |
| Level One | Forge | 1.19.2 | Client and server | 2023-08-24 |
| Cat's Skills | Forge | 1.20.1 | Client and server | 2024-02-06 |
| Progressable Attributes and Abilities | Forge | 1.19.2 – 1.19.4 | Client and server | 2023-12-14 |
| Skill Issue | Forge | 1.18.2 – 1.20.4 | Client and server | 2024-05-05 |
Questions
Does Attributized Skills need to be installed on the server?
Which game versions does Attributized Skills support?
Can Attributized Skills work with Iron's Spells?
In the catalog
Attributized Skills is one of 8,016 Management mods on ModsFinder, and one of 2,698 Management mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from undertaker_j
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What the author says
Attributized Skills set out with the initial goal of converting Command /Skills into attributes. But the entire implementation was dated, so instead, the entire system was reworked from the ground up. Skills, like Dexterity, Endurance, Strength, etc - are now attributes and can be modified by attribute additions…
Official listing
- Modrinth page
- modrinth.com/mod/attributized-skills
- Owner
- undertaker_j
- Published
- 2025-03-15
- Updated on Modrinth
- 2025-05-19
- Facts verified
- 2026-10-15
