ModsFinder

AttackAgain

by KalebLangley

With AttackAgain, a Forge adventure mod, each melee or ranged hit can trigger extra attacks that the player controls through a config file.

ForgeClient and serverGNU Lesser General Public License v3.0 onlyOpen source1.18.1 – 1.20.1

What it does

AttackAgain adds a chance for a follow-up strike after an attack lands. The config file sets how likely that follow-up is, on a scale from 0 to 100, how many extra attacks can chain, the damage each extra attack deals as a percentage of the original, and the time interval between them. Combat in new dimensions gets more difficult this way, since enemies can be hit again before they recover.

Servers that run it need every player to install it too. Files are published for Forge only, for 1.18.1, 1.18.2 and 1.20.1, with 1.1FIXFIX as the latest file for 1.20.1. The source code is available, and the mod is open source under the GNU Lesser General Public License v3.0 only. No required dependency is listed for Forge.

Key features

  1. Attack again probability

    Sets the chance that a subsequent attack happens after a hit, configured on a scale from 0 to 100.

  2. Attack frequency

    Controls how many additional attacks follow a single strike, so one hit can produce several.

  3. Damage percentage

    Scales the damage of each additional attack as a share of the original hit, so follow-ups can be weaker or stronger.

  4. Damage frequency

    Sets the time interval between additional attacks, letting server owners pace the chained strikes.

Compatibility

Latest build for each game version and loader.

1.20.11.20.1-1.1FIXFIX
1.18.21.18.2-1.1FIXFIX
1.18.11.18.2-1.1FIXFIX
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Harder dimension combat

Server owners who want adventure fights in new dimensions to feel more demanding can raise the follow-up chance and attack count in the config.

Tuning for a single world

Players can lower the probability and damage percentage to keep extra strikes rare and mild.

Who it’s for: Players and server owners who want a configurable combat change in Forge adventure worlds, with the same settings applied on both sides.

How it compares

Full comparison

RandomDimensionOpening is a Forge mod for 1.20.1 that is server-side only and released under the MIT License; it changes dimension openings rather than combat. Simple Weapons for Better Combat is a client and server Forge mod for 1.18.2 – 1.19.2 under All rights reserved, adding weapons that differ in function. Armor Damage Limit is open source under the MIT License, runs on Fabric, Forge and NeoForge for 1.19.2 – 1.21.4, and is server-side only, so players join without installing it.

ModLoadersGame versionsEnvironmentUpdated
AttackAgainForge1.18.1 – 1.20.1Client and server2024-09-17
RandomDimensionOpeningForge1.20.1Server-side only2024-08-21
Simple Weapons for Better CombatForge1.18.2 – 1.19.2Client and server2023-05-30
Armor Damage LimitFabric, Forge and NeoForge1.19.2 – 1.21.4Server-side only2025-02-28

Questions

Does AttackAgain need to be installed on both sides?

Yes. Installation covers the server and each player's game.

Which Minecraft versions does AttackAgain support?

Files exist for 1.18.1, 1.18.2 and 1.20.1, and the latest Forge file is 1.1FIXFIX for 1.20.1.

Where are the probability and damage values set?

They are set in the mod's config file, where the attack probability ranges from 0 to 100 and the damage percentage applies to each additional attack.

In the catalog

AttackAgain is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 34,764 mods support Minecraft 1.20.1.

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Official listing

Owner
KalebLangley
Published
2024-07-25
Updated on Modrinth
2024-09-17
Facts verified
2026-10-15

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