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Arknights origins races

by westwind

Arknights origins races adds Arknights-style races to Minecraft, with subraces and talents, built on the Origins mod.

FabricForgeClient and serverGNU General Public License v3.0 or laterOpen source1.20.1 – 1.21.11

What it does

Players pick a race through the Origins system and each race brings its own talents. The Sarkaz race has subraces, and the original Sarkaz talents were moved to the Goliath subrace. Each choice changes how a character plays, so players can try different talents across a world.

Origins and Origins (Forge) are both required, matching the loader the file targets. Human BOB's Originium dream, Seaborn Caerula Arbor and Cold Sweat are optional. Arknights origin furs requires this mod. The mod is released under the GNU General Public License v3.0 or later and is open source. Files are published for Fabric and Forge for 1.20.1 – 1.21.11, with 1.5.1 for 1.21.11 on Fabric and 1.5.3 for 1.20.6 on Forge as the latest files.

Key features

  1. Arknights races

    Races from the Arknights setting are added to the game as selectable origins.

  2. Sarkaz subraces

    The Sarkaz race can be given a subrace, and the Goliath subrace carries the original Sarkaz talents.

  3. Race talents

    Each race has its own talents, so the character's abilities differ depending on the choice made.

  4. Optional extras

    Human BOB's Originium dream, Seaborn Caerula Arbor and Cold Sweat add content for players who install them.

Compatibility

Latest build for each game version and loader.

1.21.x11 of 11 versions with builds
1.21.111.5.1-fabricNot available
1.21.101.5.1-fabricNot available
1.21.91.5.1-fabricNot available
1.21.81.5.1-fabricNot available
1.21.71.5.1-fabricNot available
1.21.61.5.1-fabricNot available
1.21.51.5.1-fabricNot available
1.21.41.5.1-fabricNot available
1.21.31.5.1-fabricNot available
1.21.21.5.1-fabricNot available
1.21.11.5.1-fabricNot available
1.20.x6 of 6 versions with builds
1.20.6Not available1.5.3-1.20.1
1.20.5Not available1.5.3-1.20.1
1.20.4Not available1.5.3-1.20.1
1.20.3Not available1.5.3-1.20.1
1.20.2Not available1.5.3-1.20.1
1.20.1Not available1.5.3-1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

OriginsPlayers choose an Origin at the beginning of the game to gain benefits and drawbacks
Required

Required by 1 mod

Use cases

Roleplay worlds

Players who want to play a character from the Arknights setting can pick a matching race and keep its talents through the game.

Who it’s for: Players who already run Origins and want Arknights races, and server owners who want race choices for a multiplayer world.

Questions

Does Arknights origins races need Origins?

Yes. Origins is required on Fabric, and Origins (Forge) is required on Forge. Both must be installed for the mod to load.

Does the server need this mod?

Yes. Installation covers the server and each player's game.

Which optional mods work with it?

Human BOB's Originium dream, Seaborn Caerula Arbor and Cold Sweat are optional dependencies. The mod works without them.

In the catalog

Arknights origins races is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 19,862 mods support Minecraft 1.21.11.

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What the author says

This mod adds the races from the game Arknights into minecraft base on the origins mod. So you can use different talents from different races to improve the game expereince. Here are the races added into game: - Agir - Archosauria - Caprinae - Cautus - Durin - Elafia - Feline - Forte - Kuranta - Liberi - Lupo - Perro…
westwind, on the Modrinth page

Official listing

Owner
westwind
Published
2025-11-05
Updated on Modrinth
2026-10-06
Facts verified
2026-10-15

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