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AntiFreeze

by FeneGra Labs

AntiFreeze stops natural ice formation, so water blocks in cold biomes and during bad weather stay liquid instead of turning to ice.

FabricForgeNeoForgeClient and serverMIT License1.19.2 – 26.3

What it does

AntiFreeze disables the vanilla water freezing mechanic. Water that would normally turn to ice in cold biomes, under snowfall or in colder dimensions stays as water, and the change applies the same way across biomes, weather and time of day without a configuration file to edit. Water-based redstone machines and farms keep working, and crop hydration is left intact.

Water in cold biomes, during bad weather, and at any time of day stops turning into ice, because the mod switches off the vanilla ticks that drive that freezing, so the server skips the work freezing would otherwise cause. It is built to stay lightweight and does not add blocks, items or screens. Survival worlds, creative builds and multiplayer servers that rely on ice-free water can all use it in the same way.

Installation is needed on both sides: the server and every player must run the mod, and it is published for Fabric, Forge and NeoForge. The current build targets 1.19.2 – 26.3 across 27 release versions, and the code is released under the MIT License, although the project is not open source.

Key features

  1. Prevents water freezing

    Natural ice formation is stopped, so water blocks remain liquid in every cold biome and weather condition.

  2. Keeps water machines running

    Water-based redstone machines and farms that depend on water staying liquid continue to function.

  3. Global effect

    The change applies across all biomes, weather conditions and dimensions without extra setup.

  4. Low processing cost

    The mod turns off the specific ticks behind freezing rather than adding its own work, keeping overhead minimal.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.31.1.01.1.01.1.0
26.21.1.01.1.01.1.0
26.1.21.1.01.1.01.1.0
26.1.11.1.01.1.01.1.0
26.11.1.01.1.01.1.0
1.21.x12 of 12 versions with builds
1.21.111.1.01.1.01.1.0
1.21.101.1.01.1.01.1.0
1.21.91.1.01.1.01.1.0
1.21.81.1.01.1.01.1.0
1.21.71.1.01.1.01.1.0
1.21.61.1.01.1.01.1.0
1.21.51.1.01.1.01.1.0
1.21.41.1.01.1.01.1.0
1.21.31.1.01.1.01.1.0
1.21.21.1.01.1.01.1.0
1.21.11.1.01.1.01.1.0
1.21Not availableNot available1.1.0
1.20.x7 of 7 versions with builds
1.19.x3 of 3 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Water farms in cold biomes

Crops and farms that need a constant water supply keep running in snowy or cold regions.

Redstone water machines

Water-based contraptions remain reliable because their water does not freeze during play.

Who it’s for: Players building in cold biomes and server owners who want water to stay liquid everywhere on their world without changing the configuration of each biome.

Questions

Which loader does AntiFreeze need?

Files are published for Fabric, Forge and NeoForge. The latest Fabric, Forge and NeoForge builds are all version 1.1.0 for 26.3.

Does AntiFreeze have to be installed on the server?

Yes. Every player and the server need a copy of the mod.

Does AntiFreeze change how crops grow?

It keeps crop hydration intact, so water-dependent crops are not affected by the freezing change.

In the catalog

AntiFreeze is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.

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What the author says

AntiFreeze is a lightweight utility mod that disables the vanilla water freezing mechanic in Minecraft, preventing water from turning into ice regardless of the biome, weather, or time of day.
FeneGra Labs, on the Modrinth page

Official listing

Owner
FeneGra Labs
Published
2026-07-05
Updated on Modrinth
2026-09-26
Facts verified
2026-10-15

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