Always Show Debug Info
by nanobatch
Always Show Debug Info keeps the F3 debug screen usable on servers that hide it, using a Fabric client mod that ignores the reducedDebugInfo gamerule.
What it does
Some multiplayer servers turn on the reducedDebugInfo gamerule, which tells connected clients to hide parts of the debug menu. This mod forces the F3 screen to show its full contents regardless of that setting, and it does not bypass the server in any other way. The gamerule check on the client is ignored, so the information stays visible while the screen is open. Some values are simply not sent by the server while the gamerule is on, and the mod cannot recover those, so the screen shows what the client receives.
The debug screen then lists the usual data: player position and coordinates, the current biome as minecraft:biome, day count for the world, local difficulty, light levels, chunk generation statistics, particle render statistics, and entity spawn counts that show how many active mobs contribute to the mob cap. Looking at a block shows its fluid states and tags, and looking at an entity shows its details. The F3 key combinations for entity hitboxes, chunk borders, copying coordinates and copying block or entity NBT data to the clipboard all keep working.
The mod is client-side only, so a server does not need it, and it is published for Fabric alone. Its files cover 26.1 – 26.1.2 in three releases, the latest being 1.0.0 for 26.1.2. The code is released under CC0 1.0 Universal, so the work is in the public domain and not open source in the license sense of the catalog.
Key features
Full F3 contents on hidden servers
The debug screen shows everything it normally would, even when the server has reduced debug info enabled.
World and player data
Coordinates, biome, day count, local difficulty, light levels and mob cap contributions appear on the screen.
Performance statistics
Chunk generation and particle render statistics are displayed alongside the other debug lines.
Block and entity inspection
Looking at a block shows its fluid states and tags, and the hitbox, chunk border and NBT copy keys keep working.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Compass Debug Info is a Fabric client mod for 1.21, under All rights reserved, and it is not open source. TinyDebug is client-side only and open source under the MIT License, with Fabric files for 26.1.2 – 26.3. More Debug Info! runs on Fabric and NeoForge for 1.21.11 – 26.1.2 and is open source under the GNU General Public License v3.0 or later.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Always Show Debug Info | Fabric | 26.1 – 26.1.2 | Client-side only | 2026-06-07 |
| Compass Debug Info | Fabric | 1.21 | Client-side only | 2025-01-30 |
| TinyDebug | Fabric | 26.1.2 – 26.3 | Client-side only | 2026-10-08 |
| More Debug Info! | Fabric and NeoForge | 1.21.11 – 26.1.2 | Client-side only | 2026-05-06 |
Questions
Does Always Show Debug Info need to be on the server?
Which loader and versions does it support?
Will every value appear on a server with reduced debug info?
In the catalog
Always Show Debug Info is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 15,189 mods support Minecraft 26.1.2.
Similar mods
What the author says
Some Multiplayer servers have reducedDebugInfo enabled as a gamerule. This gamerule tells connected clients to not render the following when the debug menu is open: - biome name (minecraft:biome) - chunk generation stats - day count (How many days have passed in the current world) - entity_spawn_counts (How many…
Official listing
- Modrinth page
- modrinth.com/mod/always-show-debug-information
- Owner
- nanobatch
- Published
- 2026-06-07
- Updated on Modrinth
- 2026-06-07
- Facts verified
- 2026-10-15
