ModsFinder

Alive World

by What42

Alive World keeps chunks loaded so that crops, furnaces, brewing stands, campfires and animals keep progressing while players are far away.

FabricServer-side onlyMIT LicenseOpen source1.18.2

What it does

The mod takes blocks, animals and chunks loaded by the server and runs their updates even when no player is nearby, so the chunks stay active. Crop growth, furnace, brewing stand and campfire progress, and animal growth continue in the background. It is a port of the Presence Required mod for Fabric on Minecraft 1.18.2, and it implements the functionality that Presence Required provides.

The mod is server-side only, so players join without installing anything, and only the server needs it. The code is open source under the MIT License, and the author notes that no update plans exist for the project. The only published build is 1.0.0 for 1.18.2, a beta release dated 2025-02-17. Fabric is the sole loader, and the mod requires nothing beyond Fabric's own loader setup.

Key features

  1. Crop growth

    Crops keep growing in chunks that stay loaded, even when no player is within range of the field.

  2. Furnace and brewing progress

    Furnaces, brewing stands and campfires continue their cooking and brewing steps while the area is unattended.

  3. Animal growth

    Baby animals keep maturing in loaded chunks, so breeding timers progress without a nearby player.

  4. Server-side operation

    Only the server runs the logic, which keeps the mod out of players' installs.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.18.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Unattended farms

A farm far from spawn can keep producing crops and animals between visits, on a server with the mod installed.

Remote brewing and smelting

Brewing stands and furnaces placed away from the base keep working while the player is elsewhere.

Who it’s for: Server owners who want base production and animal growth to continue when players are not in the area. The mod suits 1.18.2 servers on Fabric.

How it compares

Full comparison

LumyREI is a Fabric client-side only mod for 1.21.1, released under the GNU General Public License v3.0 only and open source. Speed Grow is a Fabric mod for 26.2 that runs on client and server under the MIT License, but it is not open source. Always Loaded is a Fabric server-side only mod for 1.15 – 1.21.4 under the MIT License and open source, so it covers a far wider version range than Alive World.

ModLoadersGame versionsEnvironmentUpdated
Alive WorldFabric1.18.2Server-side only2025-02-17
LumyREIFabric1.21.1Client-side only2026-04-02
Speed GrowFabric26.2Client and server2026-09-06
Always LoadedFabric1.15 – 1.21.4Server-side only2024-08-29

Questions

Does Alive World need Fabric API?

The mod's listing names Fabric as its loader, and the only build is 1.0.0 for 1.18.2. No required dependency is listed for Fabric.

Does Alive World have to be installed on clients?

No. Server owners install it, and players connect with no copy of their own.

Which versions does Alive World support?

Only 1.18.2. The single published Fabric file targets that version, dated 2025-02-17 on the beta channel.

In the catalog

Alive World is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 9,044 mods support Minecraft 1.18.2.

Similar mods

What the author says

This is a port of Presence Not Reuired to Fabric 1.18.2, made by javivi09dev for use in my modpack Eerie. For a more detailed explanation, please go to the original mod's description. This mod takes blocks and animals from when chunks are loaded in and updates them as if the chunk has always been loaded. This…
What42, on the Modrinth page

Official listing

Owner
What42
Published
2025-02-17
Updated on Modrinth
2025-02-17
Facts verified
2026-10-15

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