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Alchemical Power

by nogamirion

Alchemical Power is a Forge alchemy mod for Minecraft 1.20.1 that starts from Panakeia, a basic alchemical substance, and builds toward production systems and Singularity equipment.

ForgeClient and serverMIT LicenseOpen source1.20.1

What it does

Players begin by using runes to process resources, and crushing ores or transforming materials and cooking ingredients are covered by these runes. Higher-tier runes raise the yield of supported recipes, which helps when preparing large quantities of material for advanced alchemy. Progress leads through larger crafting tables, FE-powered production systems and the Singularity equipment at the end of the chain.

The mod is a Forge package for 1.20.1 only, released under the MIT License and open source, with source code publicly available. Both the server and every player need it, because the environment is client and server. The latest Forge file is 1.2.1.2-forge-1.20.1, dated 2026-09-28, and the first release dates from 2025-09-03.

Key features

  1. Panakeia generator

    Generates FE from Panakeia fuel, supplying power for the machines in a production setup.

  2. Pain converter

    Converts damage taken by living entities nearby into FE, so combat near the machine feeds the power supply.

  3. Panakeia extractor

    Draws on Panakeia water and FE to yield liquid Panakeia, the core material for many recipes.

  4. Auto alchemical assembler

    Automates alchemical crafting with a recipe-arranged crafting table placed beneath it.

  5. Alchemical reactor

    Handles fluid-based processing, drawing on FE for recipes that have their own dedicated entries.

  6. Expanded crafting tables

    Larger crafting tables in several grid sizes extend crafting beyond the vanilla grid.

Compatibility

Latest build for each game version and loader.

1.20.11.2.1.2-forge-1.20.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players who want an automation-focused progression with fuel-based power, recipes and multi-stage crafting. Server owners install it on both sides, since clients and the server must both run it.

How it compares

Full comparison

Alchemical Dagger is a Forge mod for 1.20.1 – 1.20.6, client and server, under the MIT License and not open source. Touch of Alchemy is a Forge mod for 1.20.1 only, client and server, under the GNU General Public License v3.0 or later and not open source. Native Runes is a Forge mod for 1.20.1 only that works on either side, and neither side needs it, under All rights reserved and not open source.

ModLoadersGame versionsEnvironmentUpdated
Alchemical PowerForge1.20.1Client and server2026-09-28
Alchemical DaggerForge1.20.1 – 1.20.6Client and server2026-02-10
Touch of AlchemyForge1.20.1Client and server2024-10-04
Native RunesForge1.20.1Client or server, optional2024-02-28

Questions

Does Alchemical Power need to be installed on both sides?

Yes. Every player and the server need a copy of the mod.

Which loader does Alchemical Power support?

Only Forge. Builds are published for Minecraft 1.20.1 and no other game version.

How is the power supplied to machines?

The Panakeia generator turns Panakeia fuel into FE, and the pain converter adds FE from damage taken nearby.

In the catalog

Alchemical Power is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

⚠️ Note: This mod is currently under development. This text was translated using DeepL, ChatGPT, and other AI tools.
nogamirion, on the Modrinth page

Official listing

Owner
nogamirion
Published
2025-09-03
Updated on Modrinth
2026-09-28
Facts verified
2026-10-15

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