Alchemical Power
by nogamirion
Alchemical Power is a Forge alchemy mod for Minecraft 1.20.1 that starts from Panakeia, a basic alchemical substance, and builds toward production systems and Singularity equipment.
What it does
Players begin by using runes to process resources, and crushing ores or transforming materials and cooking ingredients are covered by these runes. Higher-tier runes raise the yield of supported recipes, which helps when preparing large quantities of material for advanced alchemy. Progress leads through larger crafting tables, FE-powered production systems and the Singularity equipment at the end of the chain.
The mod is a Forge package for 1.20.1 only, released under the MIT License and open source, with source code publicly available. Both the server and every player need it, because the environment is client and server. The latest Forge file is 1.2.1.2-forge-1.20.1, dated 2026-09-28, and the first release dates from 2025-09-03.
Key features
Panakeia generator
Generates FE from Panakeia fuel, supplying power for the machines in a production setup.
Pain converter
Converts damage taken by living entities nearby into FE, so combat near the machine feeds the power supply.
Panakeia extractor
Draws on Panakeia water and FE to yield liquid Panakeia, the core material for many recipes.
Auto alchemical assembler
Automates alchemical crafting with a recipe-arranged crafting table placed beneath it.
Alchemical reactor
Handles fluid-based processing, drawing on FE for recipes that have their own dedicated entries.
Expanded crafting tables
Larger crafting tables in several grid sizes extend crafting beyond the vanilla grid.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want an automation-focused progression with fuel-based power, recipes and multi-stage crafting. Server owners install it on both sides, since clients and the server must both run it.
How it compares
Alchemical Dagger is a Forge mod for 1.20.1 – 1.20.6, client and server, under the MIT License and not open source. Touch of Alchemy is a Forge mod for 1.20.1 only, client and server, under the GNU General Public License v3.0 or later and not open source. Native Runes is a Forge mod for 1.20.1 only that works on either side, and neither side needs it, under All rights reserved and not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Alchemical Power | Forge | 1.20.1 | Client and server | 2026-09-28 |
| Alchemical Dagger | Forge | 1.20.1 – 1.20.6 | Client and server | 2026-02-10 |
| Touch of Alchemy | Forge | 1.20.1 | Client and server | 2024-10-04 |
| Native Runes | Forge | 1.20.1 | Client or server, optional | 2024-02-28 |
Questions
Does Alchemical Power need to be installed on both sides?
Which loader does Alchemical Power support?
How is the power supplied to machines?
In the catalog
Alchemical Power is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
⚠️ Note: This mod is currently under development. This text was translated using DeepL, ChatGPT, and other AI tools.
Official listing
- Modrinth page
- modrinth.com/mod/alchemical-power
- Owner
- nogamirion
- Published
- 2025-09-03
- Updated on Modrinth
- 2026-09-28
- Facts verified
- 2026-10-15
