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AeroFlame

by Vakiu

AeroFlame gives Omnitrix-style players new abilities, including flame hands, vine manipulation and a flying wing item, all obtained through in-game actions.

FabricForgeClient and serverAll rights reserved1.20.1

What it does

AeroFlame focuses on adding abilities and reworks the Swampfire form around the Jetray and Swampfire themes. Players obtain the new items by acting on blazes, Phantoms and a trading Cleric. A torchflower is made by right clicking a blaze with a red tulip, and it can be placed on the ground with blaze powder. Holding a Methanosian Flower in the offhand and right clicking triggers its ability.

The Aerophibian Wing is bought from a Cleric who must be at level 2, for two wing bones and 16 emeralds. Wing bones drop from Phantoms with a 1 in 10 chance, and looting 3 raises the odds on the second roll. Holding the wing in the offhand and right clicking activates it. Jetray ability use requires cheats to be enabled.

AeroFlame requires Alien Evolution, Architectury API, Geckolib, KubeJS, Packet Fixer, Palladium and Rhino, so each of them must be installed beside it. The mod is published for Fabric and Forge, for 1.20.1 only, and runs on client and server. Omnitrix Evolution (Alienevo Addon) depends on it. The code is not open source, and it is released under All rights reserved.

Key features

  1. Torchflower crafting

    A torchflower is made by right clicking a blaze with a red tulip, then placed on the ground with blaze powder.

  2. Methanosian Flower ability

    Holding a Methanosian Flower in the offhand and right clicking activates its effect.

  3. Aerophibian Wing

    The wing is bought from a level 2 Cleric and gains its effect when held in the offhand and right clicked.

  4. Vine manipulation

    A vine manipulation ability lets the player control vines through a dedicated power.

  5. Flame hands

    Flame hands enable a flame type of moves for combat and movement.

Compatibility

Latest build for each game version and loader.

1.20.11.1.21.1.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 7

Packet FixerA simple mod to fix various problems with packets, nbt and timeouts.
Required
GeckolibA 3D animation library for entities, blocks, items, armor, and more!
Required
PalladiumData-driven utility to create custom powers and ingame content
Required
Architectury APIAn intermediary api aimed to ease developing multiplatform mods.
Required
Alien EvolutionA Ben 10 mod for Palladium! Transform into a variety of high quality aliens with unique moves and playstyles!
Required
RhinoA fork of Mozilla's Rhino library, modified for use in mods
Required
KubeJSEdit recipes, add new custom items, script world events, all in JavaScript!
Required

Required by 1 mod

Questions

Which dependencies does AeroFlame need?

Alien Evolution, Architectury API, Geckolib, KubeJS, Packet Fixer, Palladium and Rhino are all required, so each one must be installed alongside AeroFlame.

Does AeroFlame need to be installed on the server?

Yes. The server and every player need the mod installed.

How is the Aerophibian Wing obtained?

A Cleric at level 2 sells it for two wing bones and 16 emeralds. Wing bones drop from Phantoms, with a 1 in 10 chance, and looting 3 improves the rate.

More from Vakiu

All projects

What the author says

AeroFlame focuses on adding abilities to Jetray and reworking Swampfire. If you want to use jetray ad astra ability you need to have cheats enabled.
Vakiu, on the Modrinth page

Official listing

Owner
Vakiu
Published
2025-12-16
Updated on Modrinth
2026-07-05
Facts verified
2026-10-15