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ActionHUD

by kiyaaa4444

Players pick one of four on-screen layouts by hand in ActionHUD, a Fabric mod that runs only on the client and reshapes the HUD for a single part of play at a time.

FabricClient-side onlyApache License 2.026.1.2

What it does

Instead of showing the same information all the time, ActionHUD offers dedicated modes for mining, exploring, combat and construction, and the HUD changes to match what the player is doing. A visible side selector shows the active mode at a glance, and a dedicated selector screen allows switching in game. Each mode has its own accent color, so it can be recognized quickly.

Each layout surfaces the details that matter for its activity. The mining view reports the Y level for cave navigation, while the held tool's durability is shown in the other modes. Status text is written as readable alerts rather than raw technical clutter. An optional Mod Menu integration exposes layout and visibility settings.

The mod requires Fabric API and runs on Fabric for 26.1.2 only. Only the client needs it; a server can run without it. It is released under the Apache License 2.0, and it is not open source. The latest Fabric file is 1.2.5, published on 2026-05-22 after a first release on 2026-05-21. The author notes that the code was written with implementation help from OpenAI Codex.

Key features

  1. Four manual HUD modes

    Mining, exploring, combat and construction each switch in with a single action and bring their own layout.

  2. Dedicated selector screen

    A separate selector screen lets the player change mode in game without relying on the side selector alone.

  3. Held tool information

    The active tool's durability is displayed while the player works, so wear can be tracked without opening the inventory.

  4. Y level readout

    The mining mode shows the current Y level, which helps with planning cave routes and digging depth.

Compatibility

Latest build for each game version and loader.

26.1.21.2.5(Latest)
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Optional 1

Mod MenuAdds a mod menu to view the list of mods you have installed.
Optional

Use cases

Cave mining

A player digs through stone and tracks the Y level and tool durability in the mining layout.

Fights with mobs

Switching to combat mode keeps the status information relevant to a fight on screen.

Who it’s for: Players who want the HUD to change with the activity they are doing, instead of showing every stat at once, and who run the Fabric loader on 26.1.2.

Questions

Does ActionHUD need Fabric API?

Yes. Fabric API is a required dependency and must be installed alongside ActionHUD on Fabric for 26.1.2.

Does a server need ActionHUD?

No. It is installed on the player's side alone, so servers need nothing.

Is the Mod Menu integration required?

No. Mod Menu is optional; when it is installed, it adds access to the layout and visibility settings.

In the catalog

ActionHUD is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 15,189 mods support Minecraft 26.1.2.

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What the author says

ActionHUD is a client-side Fabric HUD mod that lets you manually switch between focused HUD layouts for different parts of Minecraft gameplay. Instead of keeping the same information on screen at all times, ActionHUD gives you dedicated modes so the HUD matches what you are doing. Credits: Made with implementation…
kiyaaa4444, on the Modrinth page

Official listing

Owner
kiyaaa4444
Published
2026-05-21
Updated on Modrinth
2026-05-22
Facts verified
2026-10-15

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