ModsFinder

A* Pathfinding

by CJDev

A* Pathfinding gives mobs and entities a shared A* path search, exposed through a function that finds a route to a destination for the mod's entities.

FabricForgeNeoForgeQuiltServer required, client optionalGNU General Public License v3.0 onlyOpen source1.21 – 26.3

What it does

The mod provides entities that follow A* routes and a function that finds a path to a given destination. The server must run it, while players may add it for their own client but are not required to. Files are published for Fabric, Forge, NeoForge and Quilt, covering 1.21 – 26.3 (17 release versions), with snapshot builds available, under the GNU General Public License v3.0 only, which makes it open source.

Key features

  1. Pathfinder entities

    Entities that move along computed A* routes through the terrain around them.

  2. Destination pathfinding

    A function that searches for a path from an entity's position to a chosen destination.

  3. Command chain limit

    Path search terrain can be restricted to a maximum of 10 blocks; setting maxCommandChainLength high enough is recommended, or temporary markers remain once the limit is reached.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.x5 of 5 versions with builds
26.30.7.3+mod0.7.3+mod0.7.3+mod0.7.3+mod
26.20.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
26.1.20.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
26.1.10.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
26.10.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.x12 of 12 versions with builds
1.21.110.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.100.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.90.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.80.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.70.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.60.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.50.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.40.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.30.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.20.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.21.10.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
1.210.7.1+mod0.7.1+mod0.7.1+mod0.7.1+mod
ReleaseBetaAlphaNot available

This mod also publishes snapshot builds. Snapshots are not shown in the matrix.

Required by 1 mod

Questions

Does A* Pathfinding need to be on the client?

No. Only the server has to run it; a player may leave it out and still play on that server.

Which game versions have files?

Files cover 1.21 – 26.3, including 26.1.1, 26.1.2 and 26.2, with the latest 0.7.3 file for 26.3 published on 2026-09-01 in the beta channel.

In the catalog

A* Pathfinding is one of 3,545 Optimization mods on ModsFinder, and one of 2,575 Optimization mods for Fabric. 8,071 mods support Minecraft 26.3.

More from CJDev

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What the author says

I recommend setting the maxCommandChainLength gamerule high enough for your terrain, or restrict the path to a maximum of ~10 blocks — otherwise, temporary markers may stay once the limit is reached You may add a function to the #astar:eval_node tag to modify costs — return results in only impassable being effective\…
CJDev, on the Modrinth page

Official listing

Owner
CJDev
Published
2025-09-10
Updated on Modrinth
2026-09-01
Facts verified
2026-10-15

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