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6,279 mods match your filters.
Vanilla-friendly guns for Fabric
This mod allows resource packs to add GLSL shaders for the title screen panorama
Displays a timer until the item disappears
Makes shulkers always drop atleast 2 shulker shells upon death so that you aren't left with an odd number of shells.
Backports the cheap lead recipe (and recipe advancement!!) from 1.21.6, which replaces the slime ball with string.
Prepends method callers to log messages
Networking API for Fabric
Origin Collection based on the Chidori Origins (Air, Aqua, Land, Dark)
Modify the text and commands of the signs in the game!
A fabric port of GeyserMC's Hurricane plugin. (before: Camotoys GeyserHacks plugin). Fixes Geyser players getting stuck in bamboo & dripstone, as well as allowing them to ride pigs/striders in a "hacky" way
A GUI lib powered by Kotlin DSL. It's designed to support all minecraft versions and loaders(seperate backend required)
A powerful weapon in the wrong hands.
This mod allows you to join servers that require resource-packs without having to download/use those resource-packs
An addon to Alloy Forgery that adds JEI support.
Set a custom multiplier for experience gains (for the lazy people out there, including me)
Datapack that modifies Aetherial Islands to have island clusters, with configurable rarity functions in the datapack.
Replace Bountiful trades with Create : Numismatic Coins
backport and enhancement of armor swapping introduced in 1.19.4
Craft an Orb of Origin using custom recipes for the origins mod
Makes trees in dense forests a little taller while staying vanilla. Helps with travelling.
A client side mod that adds many minecraft parkour related features and overlays
a whitelist for LAN worlds e.g. when opening them to the public with e4mc
Amethyst Golem is a Natural Spawning Golem that Spawn in The New Amethyst Mines Structure. Amethyst Golem is a Hostile Mob with its Deadly Attacks it can destroy a Armored Players so be careful while Fighting it...
A highly configurable music engine with cross-fading, constant music, i.e. infinite with no delay, and uninterruptible music when pausing or switching worlds, allowing seamless transitions.






















