NeoForge mods
2,664 mods match your filters.
A port of CombatLogX's End Crystal Helper expansion.
The Project Pillager mod aims to update the pillager spawn and behavior logic. This version of the mod disables Pillager spawns on Outposts after the Outpost has been burnt down.
Mob loot only drops if a player participated in the kill or specific vanilla exceptions occur.
In this mod, its very simple, you can craft a lead.
This mod adds ability to spread moss and cave vines on the walls and roof.
with this mod you can craft op gaps again
Mined blocks are smelted automatically, so the items can be picked up in their processed state, as if they had come fresh out of a furnace.
Use third-party authentication servers, like Ely.by, on your server without interfering with Mojang authentication
Tp command for survival minecraft. in game type in chat: /tp playername or /tp coords Intended for multiplayer (works in singleplayer also) when you want to just teleport to your friends or specific coordinates.
Fixed the command permission issue with Sable
A mod that adds a bunch of wonky steve variants!
A mod which requires players to apologize after doing team kills
enables you to produce a trident
3s to move or the block falls!
Adds control over leaf decay. Typical use is to speed up leaf decay.
Makes saddle, nametag, and more items craftable!
Simple economy management for servers.
This mod adds a simple crafting recipe for the Heavy Core.
This is a mod designed to track chest and container inventories.
Various command utilities, including /bash
NeoCrafts is a simple lightweight mod that adds QOL recipes.
Prevents villager re-rolling / cycling to get the best trades!
The nighttime/daytime bird now announces when to sleep and wake up.
This project adds random jump heights to your Minecraft character. Every jump will have a different height, ranging from a minimum of 0.4 blocks to a maximum of 4.4 blocks.




















