World generation
914 mods match your filters.
Animals no longer stay in the world forever, instead they spawn and disappear like monsters.
Randomly generated bunkers hidden within your worlds
Adds unique towering villages with spiral layouts and distinct building styles
A lightweight mod that allows server owners to combat xrayers.
This makes end cities look better, using blocks from the BetterEnd mod
Highly configurable (or will be) server-side mod that fixes moss by allowing spread under transparent blocks
Large procedurally generated dungeon structures with randomized loot.
World generation modding/configuration platform
Fixed a Village ChunkLoading Issue
Overhauling L_Ender's Cataclysm structures with integration
New underground dungeons with varied rooms, treasure and enemies! Now with achievements!
Explore massive and beautiful villages in the sky!
Mo' Structures is Fabric's best structure mod, carefully designed to enrich your world!
Additional structures for the sea and beach biomes, focusing on an immersive expansion for the vanilla game.
This mod allows you to disable any vanilla structure by defining it in the config
Fix custom world generation datapack crashes when using minecraft:lake feature ( MC-273228 and MC-272370)
Carpet extension providing empty world generation with new ways to obtain resources
A vanilla worldgen optimization mod to optimise block calculations during surface builder
Adds End and Nether Towers resembling Breath of the Wild
This mod brings back the farlands in modern Minecraft versions.
A mod that generates roads between villages
The "Cobblemon Mass Outbreaks" mod is a Cobblemon addon that introduces Mass Outbreaks.
Fixes the bug that causes Twilight Forest's caves to cut off when beneath water
Adds Underground Cabins from Terraria.






















