Mods for 1.20.3
1,151 mods match your filters.
Adds new attacks and abilities to a variety of mobs.
Allows zombies to break blocks and slightly alters their AI, fully configurable.
This mod adds a raider boss called the gashslit
A new difficulty, where hostile mobs get stronger the longer you play, featuring a powerful config menu. With stronger stats and new abilities, are you able to prepare before it’s too late?
Adds naturally generating Dinosaurs to the Overworld
Allows you to pick up villagers and place them somewhere else
Neko is so cute, isn't it?
Adds Snuffles, a new mob to snowy biomes!
Randomised mob equipment, 10 new mobs, 3 new bosses, a new late game dimension and more
A port mod replacing classic wolves with those added in 24w10a+ and making tamed ones have more hp (No other features added)
Enforces the doInsomnia as false, preventing the phantom from spawning.
Lets bats come out to the surface at night.
Client-side Mod that adds the number of bees and the level of honey in the bee nest and the hive
The Minecraft mod that allows entities to respond naturally using AI!
An expansion to wolves in a vanilla style.
Hide the frame if it contains an item
Let's you know if your lead breaks!
🏜 Adds a chance for husks to spawn naturally everywhere in place of a zombie.
🐍 Extract poison from cave spiders, pufferfish and bees with an empty glass bottle.
Parrots have been 'trained' to remain perched on your shoulders!
In these eggs you can find some common, rare or shiny cobblemon
Enforces the doPatrolSpawning as false, preventing the patrols from spawning.
Makes mobs react to indirect damage sources, like fire or lava.
Discover the Inchling Origin: blend agility, stealth, and aerial skills. Explore with a fresh perspective, balancing swift advantages and challenges.























