Mods for 1.20.5
1,005 mods match your filters.
Compatibility mod between Goety and Illage & Spillage
๐งโโ๏ธ Allows giants to spawn naturally with custom AI (based on zombies) and other tweaks.
Summon a boss that looks just like you
๐ท Spiders and cave spiders can periodically produce a cobweb/spiderweb when a player is close.
Diversifies Piglins by giving unique features to their vanilla variants, and adds new Piglin types to fill specific gameplay niches.
This modification will add many new prehistoric animals to your game.
Adds new recipes and other functionality for sculk blocks, items, and the warden.
Client-side Mod which fixes client-side collisions checks to prevent you from pushing by other entities.
๐พ Allows all mobs which can carry equipment to pick up items from the floor.
Stops enderman from pickung up blocks
All mobs can drop their head. All baby heads, 3072 tropical fish variants & more
๐ Allows creepers to spawn charged in order to increase the game's difficulty.
Ever wanted a pig in snowy biomes? No? Well here you go anyway!
๐งโโ Returns the ability for zombie spawners to spawn the villager variant, removed in 1.11.
๐ท Makes Piglins and Hoglins be able to survive in the overworld, unless they're weakened.
Makes baby mobs cuter
Helping mobs see in the distance
A mod that adds enchantable horseshoes that you can equip to horses!
๐ธ Disables collisions between entities, gives better TPS and may slightly increase FPS
Lets you trade infinitely without waiting for villagers or wandering traders to restock and prevents trades from locking.
A Jojo's Bizarre Adventure mod that interprets the world and power system of the anime into the world of Minecraft. ( JJBA )
This adds Lunar Events every 30-45 days, some making mobs a lot more powerful, others remarkably tame. Can you survive them all?
The modification adds a couple of types of blood particles. Now every damage will be accompanied by profuse bleeding!
Treehouse dungeons now generate in the Twilight Forest!























