Mods for 1.20.6
1,335 mods match your filters.
๐ช Alters damage taken and dealt by players and other entities with a modifier.
Don't let your pets to be stuck in unloaded chunks! Formerly known as "Ray's Pet Teleport Fix".
Bees autonomously heal themselves and repopulate their hives.
This is my modification that adds plants and zombies in forge 47.2.0
This is my idea of the new update 1.22
Sniffers can now repeatedly dig up seeds in the same block
Modifies wandering trader spawning logic to be per player
ModelShifter allows you to change all players into cats, ghasts, and many more custom models completely client-side, which makes it work on every server!
Zombies have a small chance of spawning with a shield, and they can use it to block attacks and projectiles.
Adds big new castles and towers with traps, enemies, loot and even parkour challenges!
Vegan recipes replacing hostile mob drops for those who play in peaceful mode
Easy villager transport and storage!! Just store him in a bucket :)
Zombies are not affected by the sun anymore...
A cave expansion mod that adds several new mobs and blocks!
A mod that adds Happy Ghasts and Ghastling to the game.
All mobs can dance now after killing enemies, surviving from a war, or breeding.
Removes phantoms from the game and provides an alternative crafting recipe for phantom membranes.
This little mod weaken zombie during day
A small server-only mod that speeds up certain interactions between entities and simplifies certain mathematical formulas.
Adds Beavers! Beavers can chop down trees, build dams & more!
Adds an adds a mini clock tower to all Plains biomes, decorated and with a villager living inside
Allows to trade potions with Cleric
He is Already Watching You....
Bring new enemies with unique behaviors into your world























