Mods for 26.3
439 mods match your filters.
An open source Roleplay-like charcacters implementations with an integrated clothing system, skin modifier, character switcher and stats system.
A mod that adds data-driven items to the game, and much more!
π β’ Minecraft datapack framework with crafting, blocks, tags, items, and other utils!
Implements Pathfinding for your Custom Mob!
Shared helper library for my and your Fabric/NeoForge mods. I use it in my own mods, but you can use it for your own mods also.
Pro-grade photography, strictly client-side.
Fabric database module for H2.
Default options for modpacks
A client-side core that serves as the shared foundation for all Easeon modules.
Zombies Utils API implementation | a library mod for Hypixel Zombies
Allows for running webservers with scarpet so they interact with minecraft
Bring a fast, configurable ticket system to your Minecraft servers. Players file tickets in-game with a single command, you receive Discord notifications instantly.
Provides compatibility for various mods for all of ApexStudios' mods
A Worldgen library for configured features and structures
Earn separate experience for each skill just by playing β walking, mining, fighting, swimming, fishing, etc. β and level them up for attribute bonuses that grow with every level.
Bake your own music discs
Shared APIs and visual utilities for Seamless mods and addons, including salvage, meteor showers, food buffs and thrown-item effects.
Abloom API is a library mod for NeoForge that adds an elemental damage system, elemental energy accumulation, and resonance effects.
This is a simple Minecraft mod that checks whether the resource pack dependencies are present in your installed mods.
Adds data-driven UI, like GUIs and Commands, fully server-side.
A lightweight client-side utilities mod for Minecraft on Fabric.
This datapack provides a powerful API that can replace blocks in the world after world generation in a completely vanilla way with high performance.
This mod adds the possibility to play media (image, audio and video) from link in chat
A server-side, data driven, in-game guidebook implementation!






















