Game mechanics
4,471 mods match your filters.
Add a new enchantment: "Vitality" that gives you more max health !
A mod/datapack that disables the spawning of Phantoms from your worlds!
Yet another Ray Cast library! with even more functions?
Let items about to despawn transform into something else before they disappear.
Disables push/pull effects of vanilla bubble columns. NeoForge 1.21.1.
Keep only what matters when you die.
A datapack with some recipe changes for the end, as well as a end relay to allow for a better time in the end.
Glassification transforms the entire world into fragile glass, removing structural safety and leaving survival to pure mechanical mastery.
Death takes its toll, but there's always an opportunity for rejuvenation!
CleanCraft adds uncraftble recipes for example notch apple elytra and many more!
a custom parry based combat system
Whitelist what a vanilla hopper can move, live-synced overlay included. Server-authoritative, no new blocks required. (people without the mod on client side CAN join and play making it useful for many server)
Slow down progression on your server by making iron ingots unobtainable from smelting and crafting.
Just throw/drink it. Fast full hunger and health. Completely OP.
Clear XP on death, used with keepInventory on.
Lets you wear glass and end rods on your head.
Allows you to optionally upgrade your tools in smithing tables
More Reasonable Recipes in Minecraft
Now Endermen can appear with any dimension's plant "seed" or block (configurable), ideal for Skyblock or if any dimension is locked.
Adds more crafting recipes for dyes. For when deserts are too far away and flowers are too pretty to discard.
Adds: -A villager that can trade wood called the adventurer -A new crafting recipe that makes it so if you make bricks, you can surround it by 8 nether rack and get 8 nether bricks -Advancement when you make a world. Have fun :)
This project adds recipies for both horse and nautilus armour, upgrading from previous tiers while keeping costs high in line with vanilla.
Mobs will become friendly if you drop them a poppy.
Defeating bosses causes a Soulsborne-esque victory notification banner to flash across the screen.























