Game mechanics
4,384 mods match your filters.
adds more valuable blocks as beacon bases.
This mod adds the possibility craft bedrock.
This mod adds new recipes that make the game easier.
Villager Rebalance is a server-side Fabric mod that makes villager progression harder to exploit while keeping the mechanics configurable.
A simple mod to make teleporting fairer by using XP
Finally dry your sponges above campfires
Possibility to remove equipment drop from mobs
Changes Minecrafts Progression to Fit a More Medieval Style
A Fabric mod for Minecraft that makes survival more challenging by reducing crop growth speed and increasing hunger depletion.
Pillager cavalry for 1.21.11 — patrol leaders ride armored horses and charge with iron spears.
This project aims to make totems more balanced.
Allows players to brush turtles for a chance at Scutes!
A mod that notifies the player whenever an item entity despawns in the world.
Randomizes the End Portal to require 12 random items instead of Eyes of Ender!
Fixes a silent regression in 26.1 where dolphin item throughput dropped from ~4M to ~140k items/hour, restoring and exceeding 1.21.11 behavior (~4.6M items/hour).
Balanced Resistance effect. No more 100% damage immunity. Fully configurable.
A simple way to get Andesite for your create builds
Adds a recipe for the dispenser using a piece of string instead of a bow.
Allows TNT explosions to break Ancient Debris and drop it normally.
Lava and magma are hot and dry. Nearby heat prevents water from hydrating farmland, allowing vanilla farmland random ticks to dry it gradually.
Integrating several mods' progression for improved recipes. Some harder, some less tedious
This project DIsables Pilager Patrol spawning
A NeoForge mod that lets players buy personal FTB Chunks extra-claim capacity using a configurable item currency. Supports fixed or progressive pricing, purchase limits, and safe transactions.
This is a server side mod that gives you half heart protection It is for scripted servers





















