Game mechanics
4,384 mods match your filters.
Skeletons have limited arrows, replenish them from the ground, and switch to melee combat when needed
Expand world border by exploding it!
adds a recipe for elytra
A lightweight, high-performance warp system for Minecraft Forge. Create, manage, and teleport between named locations with full multi-dimension support.
This mod makes moss craftable.
Tweaked version of the campfire overhaul mod by ZanderMeister.
Deterministic, seed-based finite mob resources.
This is a simple server-side mod for Fabric that provides shared HP
This adds so that if a creeper or a tnt is going to explode, the mob will run away.
A lightweight, pure server-side economy mod with fully customizable currencies and an intuitive in-game chest GUI.
A simple mod that makes natural blocks without any adjacent support drop as if mined with Silk Touch
Delay when changing armor
This mod removes all compasses from Minecraft, so you can’t craft or use them to find world spawn. You’re forced to navigate using landmarks, maps, or just memory.
A simple mod that reduces HP to 1
Finally a way to get past the bedrock without using glitches!
A better shulker recipe for the forgetful people!
Allows player to set Respawn point with Healing Machine
Link generators to doors, lamps and powered blocks — trigger them all at once or chain multi-step cinematics with a custom camera path.
Bring back the ability to infinitely craft cut sandstone!
This is a very small mod that by passes having to use 3 glass to make 3 glass bottles into only using 1 glass to make a singular glass bottle!
A mod that fixes the respawn location of the lobby server and allows you to connect to a specified server in Velocity by right-clicking on a specific block
Server-side NeoForge 1.21.1 mod that caps durability loss per damage cycle, defaulting tools and armor to losing at most 1 durability point.
Makes it so every level costs the same
Fixes a peculiar bug where Players step_height gets set to 0.4 on respawn.






















