Mods for 1.19.1
71 mods match your filters.
Prevents Incorrect Tag Entries from breaking an entire Tag
Easier villagers mod. Serverside, of course.
Fully Configurable Ambient Horror Mod
A not so simple mod that lets you ruin all your friendships :)
Fire Arrows set Blocks on Fire
This simple mod brings the bugfix for "Player moved too quickly!" from RandomPatches to a standalone mod. It removes the server side check for if a player moves too far too quickly which then teleports them back.
Fixed the incorrect translation keys for some loot items in Incendium's structures, and also resolved critical bugs related to Sentry's Wrath and Firestorm.
Expands on the vanilla gamerules, adding new gamerules types for other mods to use and enabling players to set per-dimension overrides for gamerules
A simple mod to disable end/nether portal collisions
Makes most items edible
Makes Carver-Based Caves Always Have Air
When Lava Touches Sand Blocks They Turn into Glass Blocks
Set a custom multiplier for experience gains (for the lazy people out there, including me)
Allows doors to be placed on blocks such as stairs and modded vertical slabs
Change hopper transfer speed with a simple command!
Removes some unnecessary world features that weren't in Beta.
Just Stop, Drop N Roll!
Makes elytras (slightly) worse (kind of). Build trains.
Named baby animals will never age! They cannot grow up, forever just a little guy!!! (They may be unnamed with an unnamed nametag.)
Get rid of Deepslate from the world generation.
A dad joke whenever you log in to a server
Makes armor protection & toughness super configurable.
Makes mobs want to fight more.
Any block mined in the game will drop a completely random item!




















