Mods for 1.20.6
2,400 mods match your filters.
Adds six new mobs and a few items.
A small, configurable, mod that adds the Magic Mirror from Terraria.
Something Is Always Watching You...
This mod allows you to prevent players from rushing and lighting spawners to shut them down easily. This makes dungeons harder and more exciting. It can also let them be configured to fail after a number of spawns.
The philosopher's stone is a legendary alchemical substance capable of turning base metals such as copper or iron into gold.
Adds more advancements to the game.
After years of being destroyed by your infection mods, the villagers decided it was time to build their own. This mod introduces the Village Brain Node, an advanced AI that makes the village grow and evolve over 4 stages.
A mod to easily switch game modes – also for other players, e.g., /gm 1 <playername>
Additional music discs to find out in the world as well as a new type of jukebox to use them on.
A mod adding tons of cat related stuff including a new dimension, structures, blocks and more (will update eventually)
Adds different Moyai structures to beaches
A Village Bribery System. Pay villagers and iron golems to look the other way (maybe)
Makes eyes of ender glow when you throw them, so you won't lose them! Works as a client-only mod!
A mod that adds a flashlight with a dynamic beam without the jerky animation
Adds 15 new vanilla-style Paintings to Minecraft
This mod adds the different models and visuals to the player for different origins according to the game Arknights.
A simple mod for making simple notes.
Minecraft mod that gives you experience for breaking anything in the game!
Upgrade to Netherite faster by removing the Smithing Template requirement.
A mod that adds a ton of weapons for more variety
Automatically enable keepInventory when loading a world for the first time
Tons of new music disc. non copyright!
Interactive energy mod, that adds stamina and custom overlay
The dynamic difficulty balancing module specifically designed for integration packs aims to address the issue of difficulty imbalance in current mainstream integration packs, where the early game is too easy and the late game is too challenging.






















