Mods for 1.21.5
3,145 mods match your filters.
Enhance the NETHER adventure experience ,and the addition of entirely new species.
Reworked health system for entities, split hitboxes for head, arms,... Various status effects such as bleeds, fractures and items for healing such as First aid kits and so on
New enchantment for leggings that summon evoker fangs on getting damage!
Keeps track of the many embarrassing times you died
Keep your pets out of harms way by giving them a Totem of Undying
A server-side mod that allows you to achieve a complete state of harmony with the surrounding world.
A Fabric mod that makes Minecraft speedrunning, easier.
Enhances the hardcore, survival experience for servers!
Increases catch rate and Shiny spawn chances when catching the same Pokémon species consecutively.
Skyblock without a starter chest or tree! Start in a snowy taiga and defeat the ender dragon!
Fear the dark like never before. Lights Out turns Minecraft's night into a near pitch-black abyss, where only the brave (and well-lit) survive.
A modification of PingIsFun's Hitbox+ mod with features made for Crusalis and other geopol servers using the Nodes plugin
Silk Touch spawners implemented in a vanilla/smp friendly way! Fully configurable with different things that could happen with breaking spawners! Available as plugin / mod
Ancient Debris Drops Netherite Scraps when mined instead of the block. Fortune also functions with it.
Makes the Wither boss harder with phases and abilities
A Fabric/NeoForge port of Pillager’s Gun, adding firearm combat to pillagers.
Adds epic visual effects, custom particles, and cinematic slow-motion to your Mace kills!
This datapack customises item tooltips to reflect their rarity.
Leaping is a new enchantment for boots with three levels that increases your jump strength!
Gensokyo: Reverie of Lost Dreams, a modern Touhou Project mod.
Enchantments that goes beyond vanilla.
A nightvision enchantment for exploring and building
Meteors falls from the sky!
Let the random entity or structure will be generated at the player’s location!























