Mods for 1.20
2,211 mods match your filters.
Now you can craft drops from hostile mobs in the Nether!
Now you can craft drops from hostile mobs in the Overworld!
An overworld biome overhaul, enhancing vanilla's feel with new detail and vegetation
Now you can craft drops from hostile mobs in the End!
A pack featuring a variety of guns, mobs, dungeons and more!
Adds a variety of craftable and unique new tridents, as well as other pokey weapons including spears and harpoons!
A vanilla-styled worldgen overhaul, with new biomes and touches to existing ones. Short for "Cliff under a Tree"
The end biome is too empty, so this pack adds end relicts from another time/dimension 🌔
🌾 Makes hay bales negate fall damage entirely, Assassin's Creed style.
New underground dungeons with varied rooms, treasure and enemies! Now with achievements!
Not an x-ray mod! A datapack that makes normal worlds only generate air, except for blocks you would commonly see with x-ray.
A mod allows you to lead on more entities.
Use three new watches to speed up time! Growth of crops, animals or day/night cycles...
Compatibility datapack between CTOV and Paladins and Priests mod
Over 10 fun and useful new enchantments! A balanced theme and works in the vanilla enchanting table. Experience swords that summon lightning, pickaxes that smelt ores, boots that let you double jump, and more!
The Gipple is real!
Adds a timer above tnt which displays the time until it explodes.
Adds more vanilla-like zombies to your world.
Small mod to make maps render in inventory/hotbar slots
A datapack combining all editions of Larger Ore Veins into one
Compatibility datapack between CTOV and BYG mod
Additional nether structure packs
Compatibility datapack between ChoiceTheorem's overhauled village and gazebos mod
A temperature and thirst mod that doesn't defy logic. Challenging, but not in an annoying, grinding way. Very stable code, so shouldn't randomly crash game. Very vanilla friendly. Should integrate well with a heavily modded pack, or vanilla.





















