ModsFinder

Yonder

by odleift

Yonder changes the world layout so that a block's latitude decides its sun path, biomes and daylight, while keeping vanilla's look and feel.

FabricClient and serverCC0 1.0 UniversalOpen source26.1.2

What it does

Yonder replaces the fixed solar path with trajectories that depend on where a location sits on the planet. Where a player stands on the planet sets the path the sun takes across the sky, so the equator, the temperate zones and the poles each get their own daylight pattern. Biomes are reoriented to match, so warmer environments lie closer to the equator and colder ones toward the poles, and the climate of a landscape follows from its position.

Day length is variable and influences the vanilla gameplay, though the mod aims to keep Minecraft's familiar visuals and feel. Sky rendering stays compatible with vanilla, and shader support is limited, with testing done under Iris. Sleeping through the night is not possible in this version. An F3+F6 info HUD helps with testing. Yonder requires Fabric API, runs on Fabric only and is published for 26.1.2.

The code is released under the CC0 1.0 Universal license, which makes the mod open source. The server and every player need the mod installed. Source code and an issue tracker are public.

Key features

  1. Latitude-based solar trajectories

    The sun's path across the sky changes with latitude, so the same time of day looks different in different places.

  2. Latitude-based biome transitions

    Biomes shift from the equator toward the poles, so climate changes gradually as a player travels.

  3. Variable day length

    Day length changes with position on the planet, which affects how vanilla gameplay plays out over time.

  4. Info HUD

    An overlay opened with F3+F6 shows details to help test the latitude and day-length behaviour.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
26.1.20.1.1+mc16.1.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Planning a base

Players can choose a site by its climate and daylight, which suits long-term settlements and expeditions.

Exploring a planet

Traveling far from spawn reveals equators, temperate zones and poles, which gives a reason to explore.

Who it’s for: Players who want a larger, geographically varied world while keeping the vanilla look. Server owners can run it for multiplayer worlds since both sides need the same version.

Questions

Does Yonder need Fabric API?

Yes. Fabric API is a required dependency, so it must be installed next to Yonder on Fabric.

Does the server need Yonder?

Yes. The environment is client and server, so the server and every player need the mod for 26.1.2.

Can Yonder be used with shaders?

Shader compatibility is limited, and testing was done with Iris. Other shader packs may not behave the same way.

Why can't the player sleep through the night?

The author notes that sleeping through the night is impossible in this version, so night has to be waited out.

In the catalog

Yonder is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 15,189 mods support Minecraft 26.1.2.

Similar mods

What the author says

Yonder brings realistic latitude-based astronomy to Minecraft while preserving the vanilla aesthetic to encourage migration, exploration and tactical base-planning. Instead of a fixed solar path, the Sun follows trajectories that depend on your position on the planet. This creates equatorial regions, temperate zones…
odleift, on the Modrinth page

Official listing

Owner
odleift
Published
2026-07-23
Updated on Modrinth
2026-08-03
Facts verified
2026-10-15

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