YDM's WeirdMobs
YDM's WeirdMobs adds a set of new hostile and tameable mobs that spawn in existing biomes, each with its own movement, attacks and drops.
What it does
Thirty-one new mobs join the game, with fifty-six variations in total. Several of the creatures combine traits from familiar mobs: a Blaze Wolf ignites the enemies it targets and accepts blaze rods as a taming item, a Phantom Fox can be tamed with bones or cooked chicken, a Spider Llama fires poison spit, and a Wolfman spawns holding an iron sword that it passes on with a 20% chance. Ender Creepers run faster and charge before exploding, with a slightly weaker blast than regular Creepers. Blaze Creepers shoot instead of approaching and drop what Blaze Creepers would drop. Warden Dragons are smaller and weaker than the real Warden and spawn in swamps.
Spawning is controlled by a config file. Server owners can set which biomes each mob appears in, along with spawn rate, minimum and maximum group size and biome name. Changes apply only to newly generated chunks and worlds, not to terrain that already exists. The mod works with other biome-modifying mods through the same config. The mod is released under All rights reserved and is not open source. Files target Forge only, for 1.16.5 – 1.19.3, and the latest build is 3.0.2 for 1.19.3.
Key features
Tameable hybrid mobs
The Blaze Wolf, Phantom Fox and Rabbit Wolf can be tamed with items and some can be given names.
Special mob attacks
Many of the new mobs have distinct movement or attacks, such as shooting, charging and poison spit.
Config-driven spawning
Biomes, spawn rates and group sizes for each mob are set in a configuration file.
Custom drops
Mobs drop items that match their hybrid nature, so a Blaze Creeper drops what a Blaze drops.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Adding variety to survival worlds
Players who want new threats and tameable companions in familiar biomes can add the mod to a survival world.
Tuning spawns on a server
Server owners can decide which biomes each new mob appears in and how often they spawn.
Who it’s for: The mod suits players and server owners on Forge who want a large set of new mobs with varied behavior and configurable spawns.
Questions
Does WeirdMobs need to be installed on both sides?
Which loader does WeirdMobs support?
Do changes to the spawn config affect existing terrain?
In the catalog
YDM's WeirdMobs is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 7,205 mods support Minecraft 1.19.3.
More from YourDailyModder
Similar mods
What the author says
This mod adds 31 new mob with a total of 56 variatons and some item to your game, almost every mob has a special move that can make your gameplay into a living hell.
Official listing
- Modrinth page
- modrinth.com/mod/ydms-weirdmobs
- Owner
- YourDailyModder
- Published
- 2023-09-11
- Updated on Modrinth
- 2023-09-11
- Facts verified
- 2026-10-15
