ModsFinder

YDM's WeirdMobs

by YourDailyModder

YDM's WeirdMobs adds a set of new hostile and tameable mobs that spawn in existing biomes, each with its own movement, attacks and drops.

ForgeClient and serverAll rights reserved1.16.5 – 1.19.3

What it does

Thirty-one new mobs join the game, with fifty-six variations in total. Several of the creatures combine traits from familiar mobs: a Blaze Wolf ignites the enemies it targets and accepts blaze rods as a taming item, a Phantom Fox can be tamed with bones or cooked chicken, a Spider Llama fires poison spit, and a Wolfman spawns holding an iron sword that it passes on with a 20% chance. Ender Creepers run faster and charge before exploding, with a slightly weaker blast than regular Creepers. Blaze Creepers shoot instead of approaching and drop what Blaze Creepers would drop. Warden Dragons are smaller and weaker than the real Warden and spawn in swamps.

Spawning is controlled by a config file. Server owners can set which biomes each mob appears in, along with spawn rate, minimum and maximum group size and biome name. Changes apply only to newly generated chunks and worlds, not to terrain that already exists. The mod works with other biome-modifying mods through the same config. The mod is released under All rights reserved and is not open source. Files target Forge only, for 1.16.5 – 1.19.3, and the latest build is 3.0.2 for 1.19.3.

Key features

  1. Tameable hybrid mobs

    The Blaze Wolf, Phantom Fox and Rabbit Wolf can be tamed with items and some can be given names.

  2. Special mob attacks

    Many of the new mobs have distinct movement or attacks, such as shooting, charging and poison spit.

  3. Config-driven spawning

    Biomes, spawn rates and group sizes for each mob are set in a configuration file.

  4. Custom drops

    Mobs drop items that match their hybrid nature, so a Blaze Creeper drops what a Blaze drops.

Compatibility

Latest build for each game version and loader.

1.19.33.0.2+1.19.3+forge
1.19.23.0.2+1.19.x+forge
1.19.13.0.2+1.19.x+forge
1.193.0.2+1.19.x+forge
1.18.23.0.0+1.18.2+forge
1.16.53.0.2+1.16.5+forge
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Adding variety to survival worlds

Players who want new threats and tameable companions in familiar biomes can add the mod to a survival world.

Tuning spawns on a server

Server owners can decide which biomes each new mob appears in and how often they spawn.

Who it’s for: The mod suits players and server owners on Forge who want a large set of new mobs with varied behavior and configurable spawns.

Questions

Does WeirdMobs need to be installed on both sides?

Yes. Every player and the server need a copy of the mod.

Which loader does WeirdMobs support?

Forge is the only loader with published files. Fabric versions are planned but not yet released.

Do changes to the spawn config affect existing terrain?

No. Changes apply only to newly generated worlds and chunks, so existing terrain keeps its current mob spawns.

In the catalog

YDM's WeirdMobs is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 7,205 mods support Minecraft 1.19.3.

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What the author says

This mod adds 31 new mob with a total of 56 variatons and some item to your game, almost every mob has a special move that can make your gameplay into a living hell.
YourDailyModder, on the Modrinth page

Official listing

Owner
YourDailyModder
Published
2023-09-11
Updated on Modrinth
2023-09-11
Facts verified
2026-10-15

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